What? No Muttrah? (Really Upset)
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EagleEyeLG
- Posts: 668
- Joined: 2006-05-31 07:13
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Army Musician
- Posts: 1040
- Joined: 2006-03-10 23:10
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Shafty
- Posts: 130
- Joined: 2007-02-02 16:43
Amen Brother....I'd point out team switchers and the admin would tell me to shut up.....So I guess they don't care to often. That map sucks, Im glad they are getting rid of it.sav112 wrote:I love thisa map as well I play normally on a 24/7 private server but its let down by amateurish admins, not saying its them all but I’m currently banned for what came up as TK when nothing of the like happened –
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jmull
- Posts: 96
- Joined: 2007-03-29 14:21
Sounds like it's the players and admin that "suck".Shafty wrote:Amen Brother....I'd point out team switchers and the admin would tell me to shut up.....So I guess they don't care to often. That map sucks, Im glad they are getting rid of it.
The map definately does not "suck" IMO.
Less time reading our crappy posts DEV'S, more time working on the MOD that we love 
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[T]Terranova7
- Posts: 1073
- Joined: 2005-06-19 20:28
Phenomenal work Rhino! Can't wait for Muttrah V2 (By the way, how the hell do you pronounce Muttrah?)
On another note, since the map is going to be the size of Al Basrah I'm assuming there's going to be alot of ground to fight over. From the shots I've seen of Muttrah, there are some very beautiful looking mountains in the background. I think it would be a nice tranisition from an amphibous assault, to urban combat and on to mountain warfare.

On another note, since the map is going to be the size of Al Basrah I'm assuming there's going to be alot of ground to fight over. From the shots I've seen of Muttrah, there are some very beautiful looking mountains in the background. I think it would be a nice tranisition from an amphibous assault, to urban combat and on to mountain warfare.

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101 bassdrive
- Posts: 514
- Joined: 2007-02-20 15:04
terranova keep givim them ideas to them man with mapplannin plan
im gonna drol in fantazising fantasies as long as 0.7 not arrivin
will be chopper pilotin and jhet flyin and in the end end up mountain fightin
after aquatic assault and city fightin its gonna be so exciting me just rhymin me drunk me stinkin out the armpits me think the maps gonna be the shit.
im gonna drol in fantazising fantasies as long as 0.7 not arrivin
will be chopper pilotin and jhet flyin and in the end end up mountain fightin
after aquatic assault and city fightin its gonna be so exciting me just rhymin me drunk me stinkin out the armpits me think the maps gonna be the shit.
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jmull
- Posts: 96
- Joined: 2007-03-29 14:21
101 bassdrive wrote:terranova keep givim them ideas to them man with mapplannin plan
im gonna drol in fantazising fantasies as long as 0.7 not arrivin
will be chopper pilotin and jhet flyin and in the end end up mountain fightin
after aquatic assault and city fightin its gonna be so exciting me just rhymin me drunk me stinkin out the armpits me think the maps gonna be the shit.
Less time reading our crappy posts DEV'S, more time working on the MOD that we love 
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
the mountins will be there this time, but they are not going to besigned for combat, maybe a little but not going to focouse the combat ontop of them, but maybe 1 if i get the chance. also thats a bad shot of the mountins, got a much better one hereTerranova wrote:Phenomenal work Rhino! Can't wait for Muttrah V2 (By the way, how the hell do you pronounce Muttrah?)
On another note, since the map is going to be the size of Al Basrah I'm assuming there's going to be alot of ground to fight over. From the shots I've seen of Muttrah, there are some very beautiful looking mountains in the background. I think it would be a nice tranisition from an amphibous assault, to urban combat and on to mountain warfare.
http://upload.wikimedia.org/wikipedia/e ... rniche.jpg
but its too big to upload to image shack
EDIT: this one will do.

also that big ship you see there is infact a cruis ship
Last edited by Rhino on 2007-05-12 16:10, edited 1 time in total.
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[T]Terranova7
- Posts: 1073
- Joined: 2005-06-19 20:28
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
If i can get a fort made and done well with good paths upto them then they shall be in, going to be kind of hard thou too do, they aint simple statics etc.Terranova wrote:Hmmm, well at the very least I thought it would be interesting to have those castle-like structures be utilized in the map somehow. A nice place for snipers and such to take advantage of a bird's eye view overlooking the city.
Nice shot by the way.
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Hides-His-Eyes
- Posts: 484
- Joined: 2007-02-06 22:36
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KingofCamelot
- Retired PR Developer
- Posts: 2365
- Joined: 2006-01-07 18:17
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Spaz
- Posts: 3957
- Joined: 2006-06-01 15:57
I have always loved to be a pilot on that map, when me and my friend play it we take a 2 LB's and just drop lots of ppl of. Many ppl that play this mod can't fly the LB for shit, thay fly over AA guns and suck at landing etc :/ I have been flying so many hours on empty servers just to get that perfect landing 
Sry for OT
V2 will be great im a big fan of both OGT and muttrah so v2 can't be bad 
Sry for OT

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causticbeat
- Posts: 1070
- Joined: 2006-07-27 06:02





