cheap "update"

General discussion of the Project Reality: BF2 modification.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

'[R-DEV wrote:Rhino'] ;)
Rhino's Wink Spotted!!

btw, Ive noticed, that MEC is getting the old desert camo, which US used to have (watch the Blackhawk Down movie). Cant they make up their own desert pattern :p ?
Or when US threw away the old clothes, they somehow landed in the Middle East :p ?
Image
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Post by Rambo Hunter »

Iraq has them, Saudi Arabia too, i think.
Image
Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Post by Top_Cat_AxJnAt »

HOLY SHT and massive congratualtions and thanks becuase it looks absolutely amazing!

That 1 image to me, symbolizes the whole essence of PR, particuarly in the sense as a glimpse in to the future, namely what the final version will feel like, o damit, turely a marvelous, stupendous and wonderfull site to behold!


p.S any chance someone could try and get this on the TOTAL BF2 picture of the day thing????????

O, and this is the ultimate example of how tactics willl prevails and run and gun noobish behaviour will wollow in its own blood, namely the skillfull will avoid combat, using the massive ammounts of terrain (big maps) and put them selves in possition where they can enage the enemy from the best possible possition for them, particuarly at longer range, striking their enemy down with immense ease. Cooorrr, i cant explain it on paper, but i am damn sure i can in game.....fingers crossed!
Last edited by Top_Cat_AxJnAt on 2007-05-17 08:35, edited 1 time in total.
JKRMAUI
Posts: 584
Joined: 2007-04-10 22:22

Post by JKRMAUI »

Looks awesome!!

BTW if any one has any doubts about the Devs ability to make a ballanced mod...just don't saying anything. Even I can get excited some times but seriously. They do a great job. Don't breath down their necks because in the end...they are the best friends we could ever ask for!


That and HK Weapons> any other brand IMO
Silvarius2000
Posts: 135
Joined: 2006-06-23 08:14

Post by Silvarius2000 »

Now we will truly have extended firefights ranging at least 500 M with problems actually hitting each other. HOOAH :D

CQB's all good and fun but sometimes it boils down to mindless chaos. Now with longer ranges forcing squads to think about cover and movement we will see real Fire and Maneuver tactics used. Not that its not currently. Just that its a requirement to survive now.

WTG Devs :)
Longbow*
Posts: 496
Joined: 2007-03-10 03:00

Post by Longbow* »

Sgt.North wrote:forget that, we don't need a G3A4 (collapsible stock),
We need it for MEC SO , maybe with reddot aimpoint :!:
ClaudioPolez
Posts: 59
Joined: 2006-09-15 12:54

Post by ClaudioPolez »

That screenie looks wonderful, I've been really looking forward to the scoped G3 and it looks class. Also that view distance is scary! Everyone is gonna be keeping their heads well done and looking for the next cover before moving as snipers should be a real threat. In fact as should arty and CAS as people will be able to spot for them effectively.

Nice one.

PS
Stop bloody whinging! Maybe you don't see it as whinging but as feedback but people need to be a bit more diplomatic with that feedback. This thing is free for fucks sake! Ever heard of 'don't bite the hand that feeds you'?!
Image
Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Post by Top_Cat_AxJnAt »

ClaudioPolez wrote: 'don't bite the hand that feeds you'?!


LOL< i had totaly forgotten that expression and FACT :p . Seems alittle extreme BUT one could print that at the top of all major threads, with a list or image showing all persons who have suffered the fate of banning for failing to heed the warnings!
Nimble
Posts: 514
Joined: 2007-03-02 11:58

Post by Nimble »

Just wanted to say that screenshot looks freaking amazing, keep up the good work guys! Also, the devs now owe me one pair of pants.
jmull
Posts: 96
Joined: 2007-03-29 14:21

Post by jmull »

'[R-PUB wrote:A-10WarthogPilot']
Image
Wow guys.....Wow. Looks fantastic, keep up the good work.
PR is already a fantastic game and by the looks and sounds of it,
I wouldn't be surprised if you end up with a "gold" spanner sometime in the future.
Your making a lot of good people very excited (and maybe 1 or 2 whinger's to))
Less time reading our crappy posts DEV'S, more time working on the MOD that we love :wink:
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Looks great!
The map has a really nice touch, just look at the two mountains behind the village, could be a photograph... good job to the mapper there.
Image
DrMcCleod
Posts: 366
Joined: 2007-01-11 11:26

Post by DrMcCleod »

Very impressive! I hope this makes a big difference to how the game is played.
Royalwolf
Posts: 55
Joined: 2007-02-16 15:11

Post by Royalwolf »

Awesome stuff, that shot looks amazing. Finally the view distance this MOD deserves, (bye bye ARMA when 0.6 is released :lol: ) great job devs!
Chubben
Posts: 118
Joined: 2007-01-22 08:57

Post by Chubben »

'[R-DEV wrote:eggman']Actually I got sick of giving informal & ad-hoc updates because of the incessant whining and bitching.. generally the threads devolved into annoying drivel and complaining. These get pretty annoying to read given that all of us volunteer time into this.
Give a update and lock the damn thread...

Screen shot looks insanely nice can't wait for .6 to come out
What is the view distance on that screen shot"?
Image
PARAMEDIC.CA
Retired PR Developer
Posts: 1106
Joined: 2006-04-13 02:48

Post by PARAMEDIC.CA »

950 meters.
Flanker15
Posts: 266
Joined: 2007-02-23 09:37

Post by Flanker15 »

This increased view distance, does it have an effect on performance?
Help Project Reality in Australia, join the bigD community!
http://www.bigdgaming.net/
Ecko
Posts: 925
Joined: 2006-11-28 22:49

Post by Ecko »

Awesome looking map!!!
Can't wait to get my hands on it.
Image
AKA Ecko1987
Beep-Beep-Beep.
MadTommy
Posts: 2220
Joined: 2006-05-23 11:34

Post by MadTommy »

Beauuutiful....yummmy
SethLive! wrote:stop complaining. maybe we would get more updates if you guys wouldnt ***** so much
QFT

*whine*
*whine*
*wahhhhhhhhhhhhhh*
*errr G3 is so overpowered whine*
*whine M16 needs a scope whaaaaaaa*

While all you whining beeatches are teamswitching to MEC so you can stroke your scoped G3 I’ll still be gutting you with my knife and owning you at a distance with my iron sighted M16. Its all as clear as day.
Chubben
Posts: 118
Joined: 2007-01-22 08:57

Post by Chubben »

DVB-PARAMEDIC.CA wrote:950 meters.
My stomach hurts just thinking about how great that is gonna be :thumbsup:

You dev's keep surprising me all the time, i always think that now you can't get more out of the damn bf2 engine, and you come busting in on the forum and surprise me again and again and again......
Image
Saobh
Retired PR Developer
Posts: 8124
Joined: 2006-01-21 11:55

Post by Saobh »

Chubben wrote:My stomach hurts just thinking about how great that is gonna be :thumbsup:

You dev's keep surprising me all the time, i always think that now you can't get more out of the damn bf2 engine, and you come busting in on the forum and surprise me again and again and again......
Just imagine if they'd actually had access to the source code ...
The only acceptable 'Lone Wolf' you'll be allowed to play : http://www.projectaon.org/en/Main/Home

Image
Post Reply

Return to “PR:BF2 General Discussion”