bullet decal and effect suggestion

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SethLive!
Posts: 1582
Joined: 2007-02-10 22:46

bullet decal and effect suggestion

Post by SethLive! »

right now there are currently two decals(and effects) for small arms fire. the 'small' one is used on all guns except the m95. could the larger bullet hit effect be used on all 7.62mm guns and the smaller be used on all 5.56mm guns? not only would this add more depth to the game, but by just looking at the bullets hitting the wall, you could tell if the enemy was shooting a 7.62 or a 5.56 rifle at you.

EDIT: another trivial suggestion I have that would add to the depth and polish of the game is having different "bullet crack" sounds for the different rounds. 5.56 should be a higher pitched crack than the 7.62, and the 7.62 bullet crack should be higher pitched than .50 cal guns.
Last edited by SethLive! on 2007-05-17 17:07, edited 1 time in total.
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Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine.
-[R-Mod] Masaq
Doom721
Posts: 503
Joined: 2006-07-30 13:32

Post by Doom721 »

Decent idea, but its mostly cosmetic... anyways doesn't really matter when you have hostiles picking up your guns ;)

*Puts in the big book of suggestions at the very bottom*

I set it up for you Seth :D
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"FAIL" - Right after you drive on the grass in Gran Turismo 4
Playing PR since Halo dropping spec ops and SL spawn ;) ( .3 :razz: )
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Long Bow
Posts: 1100
Joined: 2007-03-21 14:41

Post by Long Bow »

"Snap! Snap!, hmmm lets see now what size of impact are we looking at here? Hmm looks to be about the size of my fist soooo I would say a 7.62mm... ok we have established it is in fact a 7.62mm by closely examining the second impact... alrighty then time too, WHAM!!, damn I'm dead!!... but atleast I can die knowing it was in fact a 7.62mm and not a 5.56mm bullet" :wink: :lol:

Sure this could be a nice little polishing up thing but not a priority :grin:
SethLive!
Posts: 1582
Joined: 2007-02-10 22:46

Post by SethLive! »

its not priority by any means but it would add to the depth and polish of the game.
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Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine.
-[R-Mod] Masaq
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

not necesary, I mean....MEC have 7.62, US have 5.56, as do the chinese.

Bullets are gonna kill you anyway.
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
gerardnm
Posts: 120
Joined: 2007-01-12 10:09

Post by gerardnm »

easier way to do this....if you re hit and not seeing the acid induced piucture it was a 5.56....otherwise it was 7mm
SethLive!
Posts: 1582
Joined: 2007-02-10 22:46

Post by SethLive! »

another trivial suggestion I have that would add to the depth and polish of the game is having different "bullet crack" sounds for the different rounds. 5.56 should be a higher pitched crack than the 7.62, and the 7.62 bullet crack should be higher pitched than .50 cal guns.
Image
Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine.
-[R-Mod] Masaq
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