Parachute Operation Map
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Soulja
- Posts: 611
- Joined: 2006-10-09 20:50
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Fracsid
- Posts: 115
- Joined: 2006-12-12 00:35
I just had the craziest, stupidest idea ever... remodel the parachute to look like a fast rope? If you think about it, the parachute in 'nilla is used just like a fast rope would be used. Devs have probably thought about it already, though.
EDIT: and getting the length correct would be impossible... and then it would move with the fast roper, instead of staying at the start point.. still, with enough time wasted on it it could be possible.
EDIT: and getting the length correct would be impossible... and then it would move with the fast roper, instead of staying at the start point.. still, with enough time wasted on it it could be possible.
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mammikoura
- Posts: 1151
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l|Bubba|l
- Posts: 646
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http://www.youtube.com/watch?v=iqDQuJ_heqkJonny wrote:never been in the merlin - just the chinese and us transport helis
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sixthday
- Posts: 26
- Joined: 2007-05-12 16:09
Ok, actually I'm not an expert in military strategies, or how you ever wanna call it, and I didn't know that there are no parachute operations out a helicopter.
But my idea (as I wrote in the poste) wasn't a parachute spawnpoint or a parachute kit (I've read the "Already suggested Thread).
Greets
But my idea (as I wrote in the poste) wasn't a parachute spawnpoint or a parachute kit (I've read the "Already suggested Thread).
If the idea is unrealistic according to modern military strategies, I'm taking it back, but I can't imagine that there aren't such operations nowadays.In response to Outlawz, the OP's idea was having an actual player controlled paradrop operation, with real pilots flying actual planes, not just some paratroop spawn point as seen in Airport.
Greets
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mammikoura
- Posts: 1151
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l|Bubba|l
- Posts: 646
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mammikoura
- Posts: 1151
- Joined: 2006-09-19 04:26
nah, getting stuck to walls would be the main cause of death. (don't know how to explain it, it's an engine bug I think, go check it outJonny wrote:From small arms fire or from falling out?
And how many people can fit inside it at the same time?
And you could probably fit almost the whole team in it if you wanted to.
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BetterDeadThanRed
- Posts: 1728
- Joined: 2007-02-12 02:30
For maps like airport, what about having a stationary C-130 static (with props turning) at around 600 meters or so so that the ground isn't visible (nor it from the ground) and you would get the illusion you are moving. One spawns inside the C-130 and jumps off the back to parachute down.
Probably worth its own thread right there.
Probably worth its own thread right there.
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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05





