128 player Server

General discussion of the Project Reality: BF2 modification.
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Raic
Posts: 776
Joined: 2007-02-24 15:59

Post by Raic »

'[R-PUB wrote:R@ge']
We have a Linux-64 bits server with two Quad Xeon CPU's @ 2.33GHz hosted on 1000 MB connection...

Thats 8 CPU's in total and 1 GB/sec !!!

128 players is no problem for this monster 8-)
Could use one of these.
R@ge
Posts: 413
Joined: 2006-06-12 17:32

Post by R@ge »

SethLive! wrote:is this a public server?
YES!!!
But we have had some downtime and problems with it lately, but all that are fixed now.
IBM had to send us a brand new one :lol: :lol:

Well, we got it up again now.......

Would be cool to stress test this one when the 128 player code is available.

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Maverick--113
Posts: 125
Joined: 2007-02-09 02:02

Post by Maverick--113 »

Please, someone make this work.
Democracy is two wolves and a lamb voting on what to have for lunch, liberty is a well armed lamb contesting the vote.
Hides-His-Eyes
Posts: 484
Joined: 2007-02-06 22:36

Post by Hides-His-Eyes »

Outlawz wrote:RAM..lots of it...
/imagines him shovelling ram into the computer like in a steam train

=P
The third "never again" in a hundred years
Jackoboy
Posts: 98
Joined: 2007-03-11 21:26

Post by Jackoboy »

no, they use it for pong tournys. with 80000 people playing at the same time!
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Hides-His-Eyes wrote:/imagines him shovelling ram into the computer like in a steam train

=P
z0mg, and a cargo train, full of RAM chipsets streching 2 km...lol
You can never have enough RAM...*computer burps*
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Dyer |3-5|
Posts: 234
Joined: 2007-03-08 17:41

Post by Dyer |3-5| »

How is this comming. Is it still a possibility?
Cheesygoodness
Posts: 226
Joined: 2007-05-03 23:06

Post by Cheesygoodness »

Well apparently we have someone declaring we can have it up within two weeks. I'll keep updates as we work on it. Don't hold your breath yet people.
-=ToD=-KNIFE
Posts: 268
Joined: 2006-12-04 22:41

Post by -=ToD=-KNIFE »

/me Is Already Holding Breath and Fingers Crossed Touch Wood
Long Bow
Posts: 1100
Joined: 2007-03-21 14:41

Post by Long Bow »

We need to be carefull what we wish for. You see someone is going to figure out the 128 player hack, get a server that can run it and then we will all jump in. But alas we will find that the majority of our computers can't handle this and we have to sit on the sidelines wishing for upgrades :lol: :wink: There we sit crying into our keyboards while half the community plays away :wink:

This will be a very cool if they can get this running smooth.
Jay
Posts: 281
Joined: 2006-07-03 19:39

Post by Jay »

Long Bow wrote:We need to be carefull what we wish for. You see someone is going to figure out the 128 player hack, get a server that can run it and then we will all jump in. But alas we will find that the majority of our computers can't handle this and we have to sit on the sidelines wishing for upgrades :lol: :wink: There we sit crying into our keyboards while half the community plays away :wink:
at least the option will be there, so when you do upgrade, you can play 128 players!
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

We'll probably get another 60 threads complaining about performance.
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bigmoose332
Posts: 255
Joined: 2007-02-23 20:31

Post by bigmoose332 »

Just wondering if there has been an update on this since may 10th?

:)

Bigmoose
98% of the PR public agree, that I am the sexiest man in this community.
R@ge
Posts: 413
Joined: 2006-06-12 17:32

Post by R@ge »

Yeaa... our Quad server is waiting :)
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El_Vikingo
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Post by El_Vikingo »

^^^Showoff
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