MOAB

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Locked
TF6049
Posts: 584
Joined: 2007-03-29 03:24

MOAB

Post by TF6049 »

I think a C-130 that can drop MOABs would be a good idea. However, you have to sit on the tarmac for 5 minutes before the bomb is loaded. This would be good in places like Kashan. In the spirit of teamwork, however, this thing is a lumbering target that cannot go above 200 alt. and 400 in speed. A MiG/J-10 can down it using both of it's BVR missiles or 4 of its IR ones.
MichSt-Spartan
Posts: 180
Joined: 2007-05-13 16:02

Post by MichSt-Spartan »

TF6049 wrote:I think a C-130 that can drop MOABs would be a good idea. However, you have to sit on the tarmac for 5 minutes before the bomb is loaded. This would be good in places like Kashan. In the spirit of teamwork, however, this thing is a lumbering target that cannot go above 200 alt. and 400 in speed. A MiG/J-10 can down it using both of it's BVR missiles or 4 of its IR ones.
I don't think anyone is going to want to wait 5 minutes just to drop one bomb. This may as well be a commander-deployed asset.
Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Post by Ironcomatose »

Waste of time to code this monster bomb. Giving a A10 8 bombs would be better than making this thing and easier too. IMO of course.

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

i likie the idea
workingrobbie
Posts: 188
Joined: 2007-02-22 23:45

Post by workingrobbie »

Before El_Vikingo hurts you, this has been suggested. And I don't think it was approved.
Image

El_Vikingo wrote:I understand you're new to the forums... so your "Castle Fortress" would be just...(how can I say this without getting banned...?) not good?
DarkTalon
Posts: 711
Joined: 2007-03-22 00:17

Post by DarkTalon »

the moab isn't very practical. especially in a map like AL Basrah or another City map. why?
collateral damage.
Image
Raynizzle1691
Posts: 162
Joined: 2007-03-22 02:50

Post by Raynizzle1691 »

give it a tactical nuke while your at it.
-=ToD=-KNIFE
Posts: 268
Joined: 2006-12-04 22:41

Post by -=ToD=-KNIFE »

MOABs would need a C-130 which takes time to Model Skin, Program etc Which becomes Wasted Time as the Thing Is too Big for Most PR Maps, itd nly be flying Straight 10 Seconds then its gotta turn.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Thanks workingrobbie for your help. I was just about to dish out some severe beating.
Image

If you are reading this dont stop, cause if you do, I'll kick you in the balls.
Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Post by Bob_Marley »

A single huge bomb woulndnt be that handy. For taking out tanks guied missiles and normal iron bombs or JDAM type weapons are better. And for a wider area of effect, if we're really lucky the Dev's might be able to get cluster bombs working for MP.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Image
Many thanks to [R-DEV]Adriaan for the sig!
MadTommy
Posts: 2220
Joined: 2006-05-23 11:34

Post by MadTommy »

workingrobbie wrote:Before El_Vikingo hurts you, this has been suggested. And I don't think it was approved.
hehe nice one.. hats off to you, El_Vikingo, your hunting and sorting of already suggested suggestions gets a big :thumbsup: from me.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

I don't like the idea.

Imagine one C130 dropping a MOAB, wiping out everyone on the other team, except for those, that TK at main over the jet fighter instead of taking it off and shooting the C130 down, before he drops the bomb...
Image
lonelyjew
Posts: 3176
Joined: 2005-12-19 03:39

Post by lonelyjew »

No, just because it exists in real life doesn't mean it belongs in this mod.
Thanks luizinhuu for the find
Image

People are hopelessly ignorant of their own ignorance.
-Me
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Post by Mongolian_dude »

workingrobbie wrote:Before El_Vikingo hurts you, this has been suggested. And I don't think it was approved.
As a result of the above, thread clamped for parking on a resuggested line.
Please be cautious. The re-suggested region is a red-route and your thread may be towed or you will be fined a max penalty of 300.00GBP.

...mongol...
Military lawyers engaged in fierce legal action.

[INDENT][INDENT]Image[/INDENT][/INDENT]
Locked

Return to “PR:BF2 Suggestions”