Idea that popped in my head

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Foehammer117
Posts: 2
Joined: 2005-10-28 21:59

Idea that popped in my head

Post by Foehammer117 »

You know the longer spawn times can make the Players life a bit more valuable but it seems like it wont work. So heres my fix on that.Each Team will have Several Hundred lives Depending how many players are playing. And The lives will be shared too. In real Life the US Marines Have to determine How Many People Should assault Because the US Marines Do not have an Infinite number of soldiers. so you get what i am saying? Also there should be a limited amount of Certain Vhehicles whitch should Have people playing the engineer a bit more.

I am a Professional BF2 Pilot and i want night time maps included just to keep me busy.

And alsoThe Heat seekers in real life do not accelerate to 1000Fps in an instant thats like trying to get it to a fraction of the speed of light in a split second. so i suggest you Make it accelerate before it hits top speed.


PS I am a 3ds Max Modeler so if you want ill show ya guys some of my work and see how it works out.
JoeB
Posts: 27
Joined: 2005-09-10 11:48

Post by JoeB »

So how much money do ye make flying ingame? :p (sorry couldnt help myself)

btw show some of yer models :D
BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

theres two of these threads, 1 should get deleted.
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BlakeJr
Retired PR Developer
Posts: 3400
Joined: 2004-09-12 12:04

Post by BlakeJr »

Don't be too harsh BA. Simple doublepost is all.... (not that your reply was harsh... :lol: )
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BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

haha i know it was a mistake, just saying so people dont start responding to the same thing twice... as i almost did :grin:
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Haker
Posts: 20
Joined: 2005-10-28 00:54

Post by Haker »

Each team looses tickets for deaths
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