Sabotage - is it the way the game's supposed to be played?

General discussion of the Project Reality: BF2 modification.
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arneboe
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Post by arneboe »

[sarcasm]sabotage would never happen in a real conflict situation [/sarcasm]
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Hx.Clavdivs
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Post by Hx.Clavdivs »

arneboe, you might want to check under that tank of yours next time you head out ... ;)
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*spacecadett*
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Post by *spacecadett* »

every time i get threwto the main base were all the good stuff is and before laying any mines or even firing a shot i get accused of spawn raping... do i have a bad reputation or??? lol but when it works its the sweetest ever!

@ wasteland, spawn killing? by establishing a presence at their main base you get guys hunting you in this case = less people on the flags to be capped these guys see the big skull with cross bones so its ur own fault if u take of in a booby trapped car. but i guess its a matter of opinion....
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Squidy
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Post by Squidy »

I like a bit of sabotage, nice that you can fight the battle in different ways. Of course every soldier not at the front line is weakening the CP assaults and defence, so you have to weigh that up sometimes.

Some tactics I do find a bit cheap at the main base though, like mining where vehicles will respawn, I prefer setting up ambushes a little off of the main. That said, nothing more satisfying than busting into the USMC base in Sunset City with my Delta squad mates, planting C4 on the LB, withdrawing and waiting to see it full and flying overhead :D
W4chund
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Post by W4chund »

Remember, it is a Game. And the meaning of a Game is Fun for all Players and not for only One who kill the Enemy Team in their Mainbase.
Sure, Sabotage is an Option, but where is the Problem to infiltrate the Base, planted Mines and Explosives and leave the Base without killing Player if they Spawn?
Their must be a few Rules of Engagement. ;)
Aestabjoo
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Post by Aestabjoo »

*spacecadett* wrote:these guys see the big skull with cross bones so its ur own fault if u take of in a booby trapped car.
There are numerous locations where you can place mines underneath/ontop of/near vehicles so that the slight movement of someone getting in the car will blow it up. Thus, the person getting in never gets to see the red skull and cross bones.

To the people who say, "I check for c4, I r so l33t" sorry, but c4 doesn't show up on vehicles. Whether this is intentional or a bug, I don't know. Next time you place c4, watch what happens to it. It "sinks in" to the vehicle after 2-3 seconds.
Last edited by Aestabjoo on 2007-05-26 12:16, edited 1 time in total.
Aestabjoo
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Post by Aestabjoo »

W4chund wrote:Remember, it is a Game. And the meaning of a Game is Fun for all Players and not for only One who kill the Enemy Team in their Mainbase.
...
Their must be a few Rules of Engagement. ;)
Spot on.

Making the game unfair and unenjoyable to the opposing team would mean that you'd soon enough find yourself fighting thin air, as your enemy may have upped and left in disgust.

If my team is really handing it to the enemy, I'll sit my squad back and tell them to chill for a little while to give the opposing side a chance to fight back - noone likes getting their *** handed to them and while this game is all about "winning", you can't win if there isn't any opposition.

I live by the general rule that the HQ orders define the way the game is supposed to be played and I will therefor not attack any target that isn't apart of the HQ orders.

I personally think that there should be more bubbles of death to stop spawn camping and vehicle sabotage - why should vehicles spawn at all if they're just going to be blown up straight away? For the maps that have the forward bases/HQ's/Main bases as the last cappable flag, the bubble of death should remain until that flag becomes the HQ order to attack.
Aestabjoo
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Post by Aestabjoo »

'[R-DEV wrote:Rhino']Sabotage is encoraged in PR and the Devs wished more people would do it ;)
Why have you created bubbles of death then?

And why have you put in such poor defenses for main bases? The enemy should have to WORK to get into their opponents main base, not just check to see if anyone is looking and approach from any 280 degree direction.

If Sabotage is encouraged by the Developers, then the Developers need to work on making it harder to do because right now, any idiot who's patient enough can do it.

What do you say to the people who are playing the game the way they've been told it's "supposed" to be played, by following the HQ orders, only to be pushed back to their main base to find that every single one of their vehicles has been destroyed and that they now have to spend 20+ minutes walking to their next HQ order, in which time the enemy has capped that flag?

If the game isn't supposed to be played by following the HQ orders, then why bother having AASv2 at all? Alternatively, it should be widely publicised in all of the FAQ's that sabotaging main base vehicles is kosher and that any soldier playing should be very mindful of the fact that they may have enemy at their main base raping them while there is noone there to defend.

Are we supposed to take an entire squad off of front line offensive/defensive duties to defend our main bases? If that's the case, then nearly every single map will need to be changed to accomodate the decreased number of troops on the front lines.
Last edited by Aestabjoo on 2007-05-26 12:22, edited 1 time in total.
[TNG]C4Timmy
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Post by [TNG]C4Timmy »

Placing mines or C4 on vehicles at an enemies main base, while it is not the HQ order to be at that main base.
was doing that last night on oilfields map

when 5 peeps in a vodnik came driving out of their main and ran over my mine i was peeing myself with laughter
C-4 or Composition C-4 is a common variety of military plastic explosive. The term composition is used for any stable explosive, and "Composition A" and "Composition B" are other known variants. C-4 is 1.34 times as explosive as trinitrotoluene (TNT).
Outlawz7
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Post by Outlawz7 »

Aestabjoo wrote:There are numerous locations where you can place mines underneath/ontop of/near vehicles so that the slight movement of someone getting in the car will blow it up. Thus, the person getting in never gets to see the red skull and cross bones.
You can see the red warning marker, if the area is AT mined...most of the time people ignore it too much or are careless...
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Snake_doctor
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Post by Snake_doctor »

'[R-DEV wrote:Rhino']Sabotage is encouraged in PR and the Devs wished more people would do it ;)
wooot just calll sing i needed was scared geting kicked but now i can do job
i was born to do no base is safe now coz am coming undetected am going watch
some poor fool wate 20 mis for jet then push the kaboom buton
eny chance of giving specop sand so he can put in fuel tanks of veacals
Snake_doctor
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Post by Snake_doctor »

[QUOTE= One tricky fellow can hold just about the entire enemy from advancing forward.

i no cant fucking wate i show u sas tonight wot we do in life echoes in eternity
Snake_doctor
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Post by Snake_doctor »

Outlawz wrote:I havent checked yet, but does the 0.6 Basrah still have the dome of death around the airport?

yer thats well of reality right ther magic foce field from star wars
arneboe
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Post by arneboe »

arneboe, you might want to check under that tank of yours next time you head out ...
Clavdivs you know i always preform the walkaround!
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Saobh
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Post by Saobh »

Snake_doctor wrote:
Outlawz wrote:I havent checked yet, but does the 0.6 Basrah still have the dome of death around the airport?

yer thats well of reality right ther magic foce field from star wars
You do know you can use the "edit" button on your last posts in order to include your other points of concern, rather then making 3 in a row.
And try having a tiddy bit smaller sig at the same time.
Also, when quoting someone try leaving the "quotes" intact, otherwise it messes things up.

And lastly dyslexic or not try using something like Firefox's spell checking option, it would help people a lot to better understand your point of view.
Thanks :-)
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Snake_doctor
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Post by Snake_doctor »

all u need to no is am cuming
the pit bull is of the leed
sabotage won world war 2 not d-day
Last edited by Snake_doctor on 2007-05-26 13:52, edited 1 time in total.
l|Bubba|l
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Post by l|Bubba|l »

Suggestion:

The mainbases should have some moderate AI guards that have a respawntime of 2 minutes and don't respawn when the mainbase become assailable.
Not basically to kill invaders, mainly to detect incoming enemys for real players by shooting at the aggressors.

Or who would stay the whole round at the mainbase to eventually detect a enemy saboteur?
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Epim3theus
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Post by Epim3theus »

Unless you are Rambo i don t think there will be anyone IRL going to an enemy Base, facilty or whatever you call it and "sabotage" their parked vehicles and tanks by daylight no less. I think even Rambo did it in the dark.
I can see it on CNN already: ÿesterday another 8 Abrahams and 4 Apaches were destroyed on their parking spots by enemy special forces". :roll:
Why would an army do risk it if they ve got powerfull weapons wich can destroy enemy vehicles miles away?
Don t think there is much realism here, it gives me the old vanilla feeling to be honoust.
What s wrong with a good honoust fight. Lots more fun then chasing some asshat spawning of a squadleader with to much time on his hands and finding that when you get them all the flags have been taken and the raping has begun.
Just stay away from the base and fight like a man.
daranz
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Post by daranz »

The problem with realism and sabotage is that in real life, most of military facilities have guards. You can't just sneak into a military base in Iraq and slash the tires on all the Humvees - if you could, the insurgents would be doing that all the time. The problem is, you only get 32 people on your team, and you need to commit them all to the fighting, leaving nobody to guard the main base. In real life, you probably never would have such a shortage of men, so you could probably deploy a bunch of guards at the gates, walls, etc., who would be doing nothing besides patrolling (and since it can be boring in real life, nobody is going to be doing it in game).
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ArmedDrunk&Angry
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Post by ArmedDrunk&Angry »

sabotage won world war 2 not d-day
The Soviets won WWII not some silly beret wearing Maquis.
If you do the sabotage thing to an extreme of course it will get boring because this is a game and it has limits but for every action there is a counterattack and even a full squad w/ a RP camping a main cannot stand up to the whole team attacking in concert.
Dead is dead not matter how you get that way and the main bases on many new maps have extensive static defenses allowing often only one entry point to the base.
If you have a problem with sappers you will need to post a guard on your valuable equipment or you will lose it.
I'm sure some servers will define it as base rape and make it a kick/ban offense but I hope that does not become the official PROS setting.
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My tears evaporate
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