idea for guns like the M4

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Blackbird
Posts: 62
Joined: 2005-10-30 00:40

idea for guns like the M4

Post by Blackbird »

hey since its a reality mod we should beable to mod some of our guns for the US the M4 and for the MEC there spec ops guy same with the chinnese.

also on the assaoult class take out the M203 and have it as a mod that can be attached to the M16A2. for for oter contries

also at the beginning of the round when you pic your gun and when u click on the M4 or the M16A2 it pops up a box then u can click on the attachments u whant.

here is a list of some possable attachments for the USA
M203
ACOG scope(sits on the carring handle)
vertagle hand grip


and since im on the topic of guns make it so u click the middle mouse buttin or soemthing to deploy the bipods on the SAW i find it chease that u do it for no reson.


thanks for hearing me out.
Blackbird
Enforcer1975
Posts: 226
Joined: 2005-10-01 20:23

Post by Enforcer1975 »

I don't think it works. But as imo we don't need certain classes anyway, we could add 2 assualt classes. 1 regular assault and 1 ( LIMITED CLASS )assault with supporting weapons like the M203. Noobtube using is getting annoying.
He who fights and runs away can run away another day.


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BlakeJr
Retired PR Developer
Posts: 3400
Joined: 2004-09-12 12:04

Post by BlakeJr »

Maybe the AAS can be adapted to limit the numbers of grenadiers in a squad just as it limits the number of snipers on a team.
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Enforcer1975
Posts: 226
Joined: 2005-10-01 20:23

Post by Enforcer1975 »

But in RL not every soldier carries an M203. There should be a grunt class without the nader.
He who fights and runs away can run away another day.


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{GD}Snake13
Posts: 142
Joined: 2005-09-09 13:52

Post by {GD}Snake13 »

problem is grenades need to be reworked, the trajectory should be alot flatter and they should not detonate unless the travel at least 15m
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NikovK
Retired PR Developer
Posts: 1616
Joined: 2005-10-28 09:56

Post by NikovK »

In a squad with one assault, one medic, one support, and one anti-tank, you have two battle rifles, one grenade launcher, one automatic and one AT-rocket. We could have three battle rifles if the AT class were given an M-16 and two magazines. Presently the closest kit we have to vanilla light infantry is the medic. Any "grunt" class would have to be given his own gimmick or else nobody would play him. IE, smoke and HE grenades, one claymore, or whatever. Right now I think "Noobtube" use could be cut to hell with a 30-foot arming delay or such. Oh, and dare I suggest... WP rounds. *shiver*
Mapper of Road to Kyongan'Ni and Hills of Hamgyong;
Genius behind many Really Stupid Ideas, and some Decent Ones.

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