Can we expect any changes in Hamayong?

General discussion of the Project Reality: BF2 modification.
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jmull
Posts: 96
Joined: 2007-03-29 14:21

Can we expect any changes in Hamayong?

Post by jmull »

Hi,
Well I for think Hills of Hamayong is a great map :-) , However......
If your on the UK side you can expect to die (most times)
10 times before you even get 20 metres away from the main flag (50 metres max.)
(arty, grenade launchers, AT's and the entire Chinese freakn army firing at you)
It does sometimes feel like fish in a barrel and is always the cause of rage quits.
I'm just wondering if there are any changes planned for this map?
(ie. balancing)

And I'm not talking about limiting GL's and AT's.
Less time reading our crappy posts DEV'S, more time working on the MOD that we love :wink:
Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Post by Bob_Marley »

You're not using the map to its full potential.

I'll say no more, as I dont want to give the capitalist dogs any tips.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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Many thanks to [R-DEV]Adriaan for the sig!
jmull
Posts: 96
Joined: 2007-03-29 14:21

Post by jmull »

Bob_Marley wrote:You're not using the map to its full potential.

I'll say no more, as I dont want to give the capitalist dogs any tips.
Well could someone......(say something) PLEASE!!!
Less time reading our crappy posts DEV'S, more time working on the MOD that we love :wink:
com_kieffer
Posts: 180
Joined: 2007-04-02 15:51

Post by com_kieffer »

euh..... i don't know a dam ?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

every map is getting fixed up for v0.6, in 1 way or anouther.
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Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Post by Mongolian_dude »

I think the removal of CH arty and making it replaced by some kind of static stand in might be nice. That or make both artys take a lot longer to reload.

...mongol...
Military lawyers engaged in fierce legal action.

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jmull
Posts: 96
Joined: 2007-03-29 14:21

Post by jmull »

thanks Rhino.
Less time reading our crappy posts DEV'S, more time working on the MOD that we love :wink:
Blackhawk 5
Posts: 1607
Joined: 2006-08-25 02:23

Post by Blackhawk 5 »

HOH is fine, what im concerned about is a few bugs that the chinese have, on the last main base you spawn in a rally point, several instances wither a smacktard teamate or enemy blow up the rally point and the whole team had to wait 10 mins until respawn atrgatgojgpos
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