NPC Idea?

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
bigmoose332
Posts: 255
Joined: 2007-02-23 20:31

NPC Idea?

Post by bigmoose332 »

Hi, this has been suggested before withotu a doubt, but this is another look on it.

After playing around with the beta, I realised that you have animated fixed objects/statics (i.e. the oilfields).

It's also true that you can destroy buildings/statics, given they are adjusted by yourselfs.

Have you ever considered having static people, who can be 'destroyed' like a building would? To compare, to kind of get what Im saying

Destroy a building static > static changes appearance. its destroyed/demolished
Shoot a static person > static changes appearance. it's shot/dead.

Just an idea!

Bigmoose
98% of the PR public agree, that I am the sexiest man in this community.
ZaZZo
Posts: 1494
Joined: 2007-02-03 18:37

Post by ZaZZo »

Hmm, so are these human statics meant to stand still and wait to get killed?
Otherwise sounds cool.
Post Reply

Return to “PR:BF2 Suggestions”