

Just imagine ability to switch between ACOG 4x for long range engaments and 1x aimpoint for CQB . Sweet !


It may be very usefull feature for non-convetional armyes . Ex. - insrg ability to switch between M16(A1) and AK-47 ; Insrg\militia defenitely needs more kinds of weapons , they have large variety of weapons from old school Lee-Enfield No.4 to AK-74's , M16A2 , FN FAL's and other newer stuff .'[R-PUB wrote:Viper5']Its possible, but has some issues in being practical.
Well thats not trickey, all one has to do is set global unlocks to "1" instead of "0".Zrix wrote:EoD2 comes with the ordinary unlocks, meaning you need to have the class unlocked in BF2 in order to get the unlocks. Those screnshots are from one of the servers that have some custom script that unlocks everything.
Well , it may be used for minor customization in 4 base kits , like I discribed in my example . Different scopes , scope or iron sights , shotgun or AR for engy , more guns for insrg\militia ( in future releases maybe , as they actually use almost everything which can be find in their region ) . IMO , this will be great addon to the mod .'[R-DEV wrote:Rhino']This is old news
Reasony why PR has not used the unlock system is that I'm pretty sure there is no way to "limmit" the kits that spawn. Infact at the mo we are only using 4 base classes that you can spawn with, if you look how many clases we do have with all the limmited kits etc we have loads. Egg did post a excat number 1 time of how many there are, but i think it was over 40 kits.
Sorry Bob , but I had no idea how to name this thread in other way ..'Bob Marley' wrote:hen you say something like "forces BF2 unlock system to work for them" I was expecting at the very least an amusing photoshop of the team holding said unlock system at gun point or some such...
You misunderstood me about rifleman's customization . I suggest to use unlock system from vBF2 for an ability to select either an M16A4 with 4x ACOG scope , or M16A4 with reflex 1x aimpoint . Same gun , different scopes .'[uBp wrote:Irish']i could see it may be working if like you want to be a rifleman, but instead of getting the acog you'd want an m4?
bad idea i can already see the m4 hate inc.
Lol! Work for us or your unlock system gets it!Bob_Marley wrote: Anyway, this thread isnt nearly as dramatic as I had hoped it to be. When you say something like "forces BF2 unlock system to work for them" I was expecting at the very least an amusing photoshop of the team holding said unlock system at gun point or some such...
Sometimes you need a shotgun even on Kashan Desert . What to do then ?Outlawz wrote:We could have Urban kits for USMC with this
You just don't know how to cook itOutlawz wrote:since M16 sucks at CQC
M16A4 has single and three-burst fire modes and we aren't going to get M16A3( single\auto ) . M16A4 is just an M16A2 , but with Mil-STD-1913 picatinny rail instead of carrting handle .Outlawz wrote:then again, we are getting the M16A4 with full auto
Why ? Why having different scopes for same weapons is bad idea ?Outlawz wrote:...so not a good idea