Swimming makes you tired
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Blackhawk 5
- Posts: 1607
- Joined: 2006-08-25 02:23
Swimming makes you tired
Did i search couldnt find topics regarding the one i will show below...
With all the weight put on you and trying to tread water to make you float, it will make you a lot tired, why dont implement the sprint bar to go down when not moving in deep water. Depends on the class too, special forces can float longer cp,pared to a granadier or rifleman.
With all the weight put on you and trying to tread water to make you float, it will make you a lot tired, why dont implement the sprint bar to go down when not moving in deep water. Depends on the class too, special forces can float longer cp,pared to a granadier or rifleman.
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ZaZZo
- Posts: 1494
- Joined: 2007-02-03 18:37
I was just wondering this one of the other days.. This suggestion..
But umm, just wondering how many soldiers actualy take the swim when there's a bridge 500 meters to the east, I mean wiht all thier gear and they'll get soaked too. Annoying to run around in wet clothes+it'll suddenly be a whole lot heavier.
But umm, just wondering how many soldiers actualy take the swim when there's a bridge 500 meters to the east, I mean wiht all thier gear and they'll get soaked too. Annoying to run around in wet clothes+it'll suddenly be a whole lot heavier.
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*2Recon*
- Posts: 207
- Joined: 2007-03-21 10:56
If it will mean they will get by the enemy unseen, then yes they will swim no matter how cold the water is (realistic distances ofcourse). Bridges and other open areas are a bad idea because of snipers and enemy surveillance.ZaZZo wrote:I was just wondering this one of the other days.. This suggestion..
But umm, just wondering how many soldiers actualy take the swim when there's a bridge 500 meters to the east, I mean wiht all thier gear and they'll get soaked too. Annoying to run around in wet clothes+it'll suddenly be a whole lot heavier.
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jerkzilla
- Posts: 1615
- Joined: 2007-03-07 12:04
I'm wondering if water effects are hardcoded...
But I agree with this suggestion.
I think the drowning bit is already in game, really not sure. I think it was present in Bf 1942 as I think I've died once while crossing the expanse of water between Wake's arms similarly to the way you lose life while out of bounds.
But I agree with this suggestion.
I think the drowning bit is already in game, really not sure. I think it was present in Bf 1942 as I think I've died once while crossing the expanse of water between Wake's arms similarly to the way you lose life while out of bounds.
This signature is here due to lack of imagination.
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Blackhawk 5
- Posts: 1607
- Joined: 2006-08-25 02:23
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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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Blackhawk 5
- Posts: 1607
- Joined: 2006-08-25 02:23
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{GD}Ghost
- Posts: 210
- Joined: 2005-09-22 06:08
I thought the losing stamina effect was already in game when you used you're "sprint' key. Or are you saying stamina should be deplete even if "sprint" is not used?
Is it possible to code in swimming under water at all with this engine? I know that is one of the features that "somewhat" redeemed game play in "Joint Operations". The ability do a SEAL style beach assault/recon/evasion. There was a breath meter as well so there was no swimming under water indefinately without coming up for air.
Perhaps in the future, there would be an option for a kit that included scuba gear if the above is possible. (?)
Is it possible to code in swimming under water at all with this engine? I know that is one of the features that "somewhat" redeemed game play in "Joint Operations". The ability do a SEAL style beach assault/recon/evasion. There was a breath meter as well so there was no swimming under water indefinately without coming up for air.
Perhaps in the future, there would be an option for a kit that included scuba gear if the above is possible. (?)




