'[R-DEV wrote:eggman']Lots of people told us that a class armed with a rock was about the dumbest thing we could add to the mod and would cause nothing but trouble. I love the dynamic they bring and am looking forward to expanding on it.
Speaking of the rocks for civilians, is it possible to be unarmed? Just have the grenade/knife/shovel holding hand out with just an empty hand.
On average, how many people roleplay in a server?
ArmedDrunk&Angry wrote:Then I can relive the early days of Al basrah, gassing the baserapers.
Someone mentioned that they won an match on al basrah by having the whole team spawn as civi's and racking up the points.
As the community gets more familiar with .6 and civilians I can see the point penalties being exploited more often.
TEAR GAS FTW !!
Civilians cant cap flags..... If thats true what were the british doing sitting on there hands in northvcp? lol
I dont' know if it's true but for the sake of argument say it was and everyone went to village ( in AAS ) and just let the APC blast the hell out of them.
It would bleed the Brits pretty fast.
OT: Want to piss people off ? Tell them you found a bug and it's that the steering wheel is on the wrong side.
I do it once a game now and just chuckle at the responses.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
Yeah, it gets up really easy to rake up points as a civ. Just hide behind a wall and pop up your head once in a while if they have snipers. "Boom, headshot!...Oh ****, a civ!"
why not have a seprate mag with rubber bullets that *knocks*civies only get 1 mag, and does very little damge to insurgents (cos there solid, whilethe civies are weak that why they cant pick up a gun )
why not have a seprate mag with rubber bullets that *knocks*civies only get 1 mag, and does very little damge to insurgents (cos there solid, whilethe civies are weak that why they cant pick up a gun )
So weak in fact, that the weight of the gun kills them.