[Help!] Editable Poly

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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

[Help!] Editable Poly

Post by Outlawz7 »

Ok, can someone post a link to a simplified tutorial on editable poly's, cos the ones I find, are confusing and the version probably doesn't match. Note, Im using the 3ds Max 7.

Or a quick explanation of, how to cut out something, because after I create a box and convert it to editable poly, I cant seem to figure out, how to cut something out, its so frustrating, that my head will blow up :roll:

Thanks...
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KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

You might want to have a look at this tutorial:

http://tutorials.moddb.com/16/beretta-9 ... -tutorial/

It's for gun modelling, but there's a bit of everything in it; good for starters.

For removing stuff, you can use booleans, but I wouldn't recommend them. They're a mess to clean up after.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

max takes alot of time...thats the simple fact...i have been using it for 15years!
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Bump!

Anyone know, how to smooth edges?
Think Ive found it before, when I messed around...but not really sure...
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KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Use chamfering (edges) or smoothing (polygons).
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

How? :hissyfit: :hissyfit: :hissyfit:

I always mess it up, used the Chamfer and only managed to smooth one edge, and even that wasnt in the way I wanted, other stuff turned my object to look like a pile of twisted **** :roll:
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KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

For smoothing:

We'll use my M733 as an example here. This is the handguard before smoothing:

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Here's how the smoothing's done: Select the editable poly you want to do the smoothing on. Now, in the MODIFY tab, click POLYGON.

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Select the polygons you want to smooth out (typically a buttstock, handguard, etc.).

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Then scroll down and click AUTO SMOOTH.

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Result:

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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
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