Stryker wrote:a predator is different. ironically the vanilla version of BF2 was more realistic ability wise. and i know that the BF2 engine can only do so much. but they can redo the Abrams and make the roof 50 cal camera based (POE2) and they can program a M240 LMG on the gunners hatch with a forward mounted shield (ive seen it in the US intervention mod). they can make the Abrams look ALOT better for the sake of realism (they should get help from the POE2 modelers those guys kick arse) and COME ON burning to death and exploding in an abrams cuz of a moltov that is the most retarded thing ive ever seen you have to admit! they made it so the turret and treds can get blown out i bet they can do alot more. im just a military neat freak thats all and alot of things in PR arent realistic at all. its like fighting the second iraq war with 1991 equipment but with cool camo woop de dooo.
and how did i volunteer to be insurgents all the time???and i dont care about my grammar and check this out
http://www.army-technology.com/projects/abrams/
Heh, no offense meant. Forgot to give you a warm welcome to the PR forums and thank you for posting some good suggestions, too
Yes, the molotov thing. It's a known issue. Bit of a pain in the arse, that. Don't know why or how it happens, as I don't do much tanking, and don't know how to fix it, if possible.
What the Predator has is basically what you get with the Commander view. It doesn't automatically spot and mark all enemies in an area for everyone to see. It's got infrared and daylight cameras, etc. and all sorts of sensors, but in the end, it's man-in-the-loop technology. It needs a human to point things out and control it. Humans control the cameras and sensors. Humans can laser-paint targets for airstrikes. The UAV is just a big-arse remote controlled plane with lots of fancy equipment inside. So I'd say the Commander-cam is fairly close to what the UAV can do IRL.
Might not have mentioned that I actually like quite a few of your suggestions, but as I said, there are limits to what can be done in the BF2 engine, and ATM there's still some gameplay issues that are more important than the Abrams' capabilities. Which, by the way, are probably matched and more by newer tanks. So it sort of evens out when the Abrams goes up against a T-90.
Simio1337 wrote:I want to see a c-130 Hercules fly by really high every time supplies are sent in by the commander.
I think that's hardcoded somehow
