all tank lovers here(including me) thats for you

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Long Bow
Posts: 1100
Joined: 2007-03-21 14:41

Post by Long Bow »

causticbeat wrote:until you get wasted at 600m by a short burst of coax fire. you werent even worth a shell.

Great, now I'm crying and going to need another 6 months of councling ;-) "He said he wouldn't even waist a HEAT round on me :-( "
Royalwolf
Posts: 55
Joined: 2007-02-16 15:11

Post by Royalwolf »

yea cause your so tough you need sabot rounds to be killed ;)
Taffy
Posts: 179
Joined: 2005-09-12 16:13

Post by Taffy »

lmao. This thread went way off-topic! Not that i'm gonna bring it back on, of course.
Myself wrote:It'd be more popular than PR, cuz itd appeal to the noob-spraying, team-killing, bunny-hopping, jet-crashing, team-swapping retards that belong in vanilla BF2.

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Michael_Denmark
Posts: 2196
Joined: 2006-07-10 09:07

Post by Michael_Denmark »

Lets bring it back on topic then.


A MBT map with only MBTs and no buildings or Forests would be awesome for all us tank lovers!


Just try to imagine how cool it would be to try out a Spear Formation on the move with like 5 tanks!



MMM

TANKS

8-)
Define irony. A bunch of guys playing PR year after year. A game teaching initiative as the prime mover.
However, in regard to EA, these guys never took the initiative.

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We who play these kinds of games are the first generation of war robot pilots.Today we pilot a camera in 3D heaven,Tomorrow... http://gametactic.org/pr
BlackwaterEddie
Posts: 752
Joined: 2007-02-01 13:26

Post by BlackwaterEddie »

And then watching as the front tank gets shot, and all the voices on VOIP pipe up

"OMFG, WERE ALL GONNA DIE!, JESUS CHRIIIIIIIIIIIIIIIIIIIIST!"

id pay to see 4 tanks driving around like mad with shells exploding all around them.
Michael_Denmark
Posts: 2196
Joined: 2006-07-10 09:07

Post by Michael_Denmark »

Copy.

Probably me to. :thumbsup:
Define irony. A bunch of guys playing PR year after year. A game teaching initiative as the prime mover.
However, in regard to EA, these guys never took the initiative.

ImageImage
We who play these kinds of games are the first generation of war robot pilots.Today we pilot a camera in 3D heaven,Tomorrow... http://gametactic.org/pr
Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

Post by Guerra norte »

Have the devs ever considered a dynamic reticule on western tanks to simulate automatic lead and maybe LRF trajectory adjustments?
Could probably edit a HUD from some aircraft to do that, also that might enable the reticulation pattern to stay at the right size relative to the zoom and not appear as 2D overlay that's un affected by zoom, thereby loosing the values between the intervals when zooming.
ryan d ale
Posts: 1632
Joined: 2007-02-02 15:04

Post by ryan d ale »

Tanks are yummy but don't forget thoose D.C heroes (like myself) who like to use the TOW/BRDM type vehicles. Also LAVs, IFVs, Ridges (in map) and beautiful statics of wrecked stuff.
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AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Post by AnRK »

Which BF2 map is it with like 10 arty pieces or so? whatever it's name is you'd need that much for it to be any use.

While I'm off topic talking about arty is the width of a barrage hardcoded?

And back on topic do epic tank battles even occur anymore?
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