What do you want to see in a Realism Mod?

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Longbow*
Posts: 496
Joined: 2007-03-10 03:00

Post by Longbow* »

Stryker wrote:well im not going to try to get a point across to someone that knows nothing of the US military muchless the M1A2 abrams. but ill try, BF2 PR restricts the abrams and everything else the US military uses other wise those dam insurgents wouldnt be able to sneak up behind any Abrams without getting mowed down by several .50 cal rounds from the camera controlled roof gun. i hardly ever get VBIEDed i usually blow the little arse holes up 100m away but i always get RPGed or destroyed by a moltov. in al basrah for instance, the shit load of roof tops and ghetto houses and ive been destroyed by a F ing grappleing hook i dont know how but i get raped by those ********. i have played as the insurgents and thats how know . this is how it goes the muj insurgents are over estimated and the USMC is underestimated.
Just a note for you - maybe half of insurgent tactics aren't possible in PR warfare . They do not actually fight like insurgents , they are stick to small city enviroment , they have no time to place anti-vehicle mines\IED's on the roads ( like they do irl ) , most buildings can't be infiltrated , etc . They can't use most common tactics - strike and hide in the crowd ... because there is no crowd
Stryker wrote:and i bet your the one on the muj team raping with RPGs and IEDs cuz u couldnt get kills fighting rifle to rifle.
No , I do not enjoy non-conventional armies at all so I mostly play the closest to conventional army kit - War Veteran . Rifle vs rifle , fair enough .
Stryker wrote:inscription" heh oh your from the great Ukraine
Ukraine isn't great because it isn't a part of Russia anymore . Weak state with fake democracy and corrupted goverment ...
Stryker wrote:so i wouldnt expect a person like YOU to know ANYTHING about ground warfare.
Oh please tell me something about ground warfare , I'm so stupid and don't know anything ...
Stryker wrote:where are u from?
Does it matter ? Anyways , it is in my profile ...
Stryker wrote:that makes it certain u know NOTHING of US military structure and technology just a biased.
I know enough to have my own opinion on the subject , while someone is probably brainwashed ...
Deadmonkiefart
Posts: 632
Joined: 2007-02-06 04:33

Post by Deadmonkiefart »

Realistic bullet penetration values on all in game objects, penetration depending on the caliber bullet and the object.
My #1 excuse for having a bad game:
"GET-OFF-OF-MY-KEYBOARD-YOU-STUPID-CAT!!!"
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Deadmonkiefart
Posts: 632
Joined: 2007-02-06 04:33

Post by Deadmonkiefart »

Eventually, that is....
My #1 excuse for having a bad game:
"GET-OFF-OF-MY-KEYBOARD-YOU-STUPID-CAT!!!"
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<SS&D>Bys0n
Posts: 70
Joined: 2007-06-04 18:38

Post by <SS&D>Bys0n »

This has probably been mentioned a thousand times before, I realise you work within the limits of the engine but is there anyway what so ever that we can have some realistic ragdoll effects, blood and maybe if possible although i know probably isnt.... missings limbs? and if you really wanted to impress me some full metal jacket style sound effects, not of tanks, not of weapons just people, I kinda think to myself if i got shot, and was slowly bleeding to death I would probably be in alot of pain, I would more likely to be saying alot more than ouch, pain people if i am stood next to a dying soldier I wanna someone DYIN not someone who has stood on a nail.

That's what war is, people gettin killed and the distant cry's of fallen soldiers is part of the atmosphere so....??

Not to be sadistic or anything, thats just how war is!

Rant End lol

**Edit** Longbow, your well funny mate, get him told lol
Last edited by <SS&D>Bys0n on 2007-06-07 00:08, edited 1 time in total.
Stryker
Posts: 6
Joined: 2007-05-22 18:45

Post by Stryker »

yeah im just brainwashed. what about you...? have you been brainwashed to hate the US military...? and i can tell u PLENTY on US warfare and technology dont test me on that point. and i respect that you fight rifle to rifle it means your ballsy and that is respectable. my specialty is armor. and the USMC can only use so much of its tactics because of the engines limitations just like the insurgents or it is incredibly difficult to use them and to coordinate which isnt supposed to be as stressful in rl... and i dont appreciate anti-american remarks if its anti-bush sure have a blast but dont brand all americans based on the "commander and chief"s crapy decisions. im only 15 and know all the basic urban fighting techniques used by the USMC and have fired an M-15 (basically an M-16 but no burst), i know basic squad and armor tactics used by fire teams and squads and armor column defence techniques. believe me i know my fair share... fine actually i am brainwashed. but not by the media not by the president. by the military or would it be called something else? hmmmm and if we must continue lets not spam this thread PM me instead so others dont join our conflict and complicate matters any further. thx and have a great marine corps day errrr night errr what ever time it is in Ukraine. ;)
Hides-His-Eyes
Posts: 484
Joined: 2007-02-06 22:36

Post by Hides-His-Eyes »

Stryker, get off your high horse and realise that in a 32v32 game environment it wouldn't work to have the americans able to do everything they can in real life to annihilate the opposition every time.

If it bothers you that much, go play OFP or ArmA.
The third "never again" in a hundred years
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Stryker wrote:yeah im just brainwashed. what about you...? have you been brainwashed to hate the US military...? and i can tell u PLENTY on US warfare and technology dont test me on that point. and i respect that you fight rifle to rifle it means your ballsy and that is respectable. my specialty is armor. and the USMC can only use so much of its tactics because of the engines limitations just like the insurgents or it is incredibly difficult to use them and to coordinate which isnt supposed to be as stressful in rl... and i dont appreciate anti-american remarks if its anti-bush sure have a blast but dont brand all americans based on the "commander and chief"s crapy decisions. im only 15 and know all the basic urban fighting techniques used by the USMC and have fired an M-15 (basically an M-16 but no burst), i know basic squad and armor tactics used by fire teams and squads and armor column defence techniques. believe me i know my fair share... fine actually i am brainwashed. but not by the media not by the president. by the military or would it be called something else? hmmmm and if we must continue lets not spam this thread PM me instead so others dont join our conflict and complicate matters any further. thx and have a great marine corps day errrr night errr what ever time it is in Ukraine. ;)

Yes, let's not keep spamming this thread - that belongs in the spam thread - because this is not going anywhere. Let's stop the flaming, too, while we're at it.

You have some good suggestions, not just for the Abrams, but for tanks in general. I, too, think that tanks should be more powerful. But for the sake of balance, we have to tone down their abilities a little. Yes, the PR molotovs kill tanks; it's a bug of some sort, I think. Yes, insurgents use RPGs a lot. The RPG gunner kit is being removed in .6, however, so hang in there! Tanks will probably get a bit of an upgrade in time.

Have you tried .6? Tank in Kashan Desert, with good gunner + good driver + VOIP = pwnage versus anything apart from planes (and, if you're not careful, other tanks and H-AT). It's just a matter of keeping your distance, going hull down and moving around while using your zoom. The other day, me and my driver took out a tank, an APC and one of those mobile AA thingies, all of them in one shot from far away. Then we proceeded to take on infantry from the same distance. Nothing like seeing red tracer arcing lazily across a valley and thudding down right in the middle of a group of MEC trying to defend the ruins of what was once - before my driver, me and our Abrams - a village. I've never seen so much panicked running, dolphin diving and bunny jumping as the moment those 7.62 rounds started hitting them. :razz:
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Danthesandman
Posts: 85
Joined: 2007-06-04 03:21

Post by Danthesandman »

WOW. I just relised the greatest thing ever to have in the game that would be realistic and soooo much fun. the only problem is i dont think the engine would agree or to much information.

When your in a fight and u go down next to an enemy thats also down u can hear them cry for help or get revived by their medic. u can hear them saying **** like "medic" or "your good to go".

Now wat if instead of just standerd callouts... you could actually hear their MIC/Voip. but of course only in extreme proximity. Imagine shootn some1 then walkn over their body and laughing right in their face and them telling you " you are sooo dead". or a team mate that aint on ur squad comes up next to you. you can still tell him if he stands up your both in the sh!t. and also my favourite trick would be coming up behind someone with a knife and going "Surprise! **** F@g!" (STAB).

Come on. honestly, who wouldnt want to do that......
Last edited by Danthesandman on 2007-06-08 10:38, edited 1 time in total.
Hides-His-Eyes
Posts: 484
Joined: 2007-02-06 22:36

Post by Hides-His-Eyes »

There are some games where it's possible, i think, but i'm almost 100& sure the BF2 Voip system is extremely limited indeed and couldn't get near to that

we can't even allow squad leaders to have a voip channel ffs
The third "never again" in a hundred years
Danthesandman
Posts: 85
Joined: 2007-06-04 03:21

Post by Danthesandman »

Hides-His-Eyes wrote:There are some games where it's possible, i think, but i'm almost 100& sure the BF2 Voip system is extremely limited indeed and couldn't get near to that

we can't even allow squad leaders to have a voip channel ffs
DAMIT! ill have to go in search for such a game.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Danthesandman wrote:WOW. I just relised the greatest thing ever to have in the game that would be realistic and soooo much fun. the only problem is i dont think the engine would agree or to much information.

When your in a fight and u go down next to an enemy thats also down u can hear them cry for help or get revived by their medic. u can hear them saying **** like "medic" or "your good to go".

Now wat if instead of just standerd callouts... you could actually hear their MIC/Voip. but of course only in extreme proximity. Imagine shootn some1 then walkn over their body and laughing right in their face and them telling you " you are sooo dead". or a team mate that aint on ur squad comes up next to you. you can still tell him if he stands up your both in the sh!t. and also my favourite trick would be coming up behind someone with a knife and going "Surprise! **** F@g!" (STAB).

Come on. honestly, who wouldnt want to do that......
That could make for some funny situations, but it's impossible in BF2. The search goes on!
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
[LTC] Gunther.S [4SFG]
Posts: 97
Joined: 2007-03-29 02:18

Post by [LTC] Gunther.S [4SFG] »

I wanna see HEAVY machine guns, that are capable of long range fire, which they are used for in real life! :)
G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Post by G.Drew »

u mean like the Browning MH2B
http://world.guns.ru/machine/mg04-e.htm
or
http://world.guns.ru/machine/mg39-e.htm
but im right in thinking the Browning and the Kord (12.7mm mounted on the T-90) are well capable of long range fire, but all we need are sights :twisted:
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
angryfury
Posts: 6
Joined: 2007-06-10 20:05

Post by angryfury »

hi, i want to tell that helicopters speed is so uber unreal high. heli flying 500-600-700 km/h is like a joke :O . while real speed is no more then 400 km/h. so plz fix it :D .

Thank you.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

angryfury wrote:hi, i want to tell that helicopters speed is so uber unreal high. heli flying 500-600-700 km/h is like a joke :O . while real speed is no more then 400 km/h. so plz fix it :D .

Thank you.
Welcome to the forums, mate! :D

Actually, the speed in the helicopter HUD is in BF2 km/h, which has nothing to do with the real world km/h. So it's actually correct.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Post by Maxfragg »

could it be made, that the heli hud shows the real speed ?
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Dunno. I'm not a coder, but I guess it's not really that high on the priority list.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
angryfury
Posts: 6
Joined: 2007-06-10 20:05

Post by angryfury »

Hi. :D
interesting :) Thanks for explanation, but I think that in that case jets speed should be increased, because a-10 is flying at the same speed as cobra o_O.
SgtSlate1
Posts: 10
Joined: 2007-06-12 14:09

Post by SgtSlate1 »

i think in a realism mod the injurys have to be real, like when you get shot you should bleed and you could see blood on your vest or floor etc. Also when a grenade lands next to me all that happens is that it explodes and launches my body up in the air still intact. It would be cool if you could see limbs blow off. Also when i got shot all i do is call a medic and he hold a bag next to me im thinking how is this going to help me i got shot i dont need a medic bag. It would be cool if like there was a hospital or somehting and they could operate on you.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

angryfury wrote:Hi. :D
interesting :) Thanks for explanation, but I think that in that case jets speed should be increased, because a-10 is flying at the same speed as cobra o_O.
The jets are getting an overhaul for .6, with speed increases. Don't know if it'll actually be complete for .6, or if they're gonna be completely redone by .7...
SgtSlate1 wrote:i think in a realism mod the injurys have to be real, like when you get shot you should bleed and you could see blood on your vest or floor etc. Also when a grenade lands next to me all that happens is that it explodes and launches my body up in the air still intact. It would be cool if you could see limbs blow off. Also when i got shot all i do is call a medic and he hold a bag next to me im thinking how is this going to help me i got shot i dont need a medic bag. It would be cool if like there was a hospital or somehting and they could operate on you.
Not possible in the BF2 engine, unfortunately... :-(
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
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