Physics/ Flt Model on Attack Helos

Suggestions from our community members for PR:BF2. Read the stickies before posting.
[502nd] Tonitrus
Posts: 18
Joined: 2006-11-29 12:39

Physics/ Flt Model on Attack Helos

Post by [502nd] Tonitrus »

I was wondering if Admin would unlock the thread regarding 'Attack Helicopters' I have a request that requires feedback.

It's regarding a slight alteration in the flight model of the lighter Attack helos, i.e. The Cobra: -

Can you create a 'trim' for the rotors in attacking in a 'nose down' attitude situation to inhibit/delay dive momentum?

Not so much at incremental/stages, but a fixed low-level percentage to allow an slight or significant pitch down nose attitude when attacking ground targets?

Realistically, the cobra can trim up to 35degrees nosedown attitude thus removing the glideslope/dive vs AoA we all have succummed to one time or another.



Do you see what i mean?
.MAik.
When in Doubt, send in the SAS...and his mate.

Image Image
Image
Taffy
Posts: 179
Joined: 2005-09-12 16:13

Post by Taffy »

So basically u want the attack chopper to have the angle of a dive, but remain hovering? Don't see how that'd work. Surely when the take that angle, the blades would push you in that direction, regardless of trim?
Myself wrote:It'd be more popular than PR, cuz itd appeal to the noob-spraying, team-killing, bunny-hopping, jet-crashing, team-swapping retards that belong in vanilla BF2.

Neutraliser of 1 spam bot.
Hitperson
Retired PR Developer
Posts: 6733
Joined: 2005-11-08 08:09

Post by Hitperson »

i under stand this

basically changing the angle whilst holdinmg speed and altitude with out diving or anything

good idea me thinks.

E: the swash plate allows pivoting of the whole main rotor assembly so this would be realistic.
Image
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
[502nd] Tonitrus
Posts: 18
Joined: 2006-11-29 12:39

Post by [502nd] Tonitrus »

Absolutely,

I have only flown Gazzelle,R22's and R44's. The trim on an attack helo is far superior to civilian aircraft.
Granted, the helicopter will begin a descent based on the nose attitude. The trim will delay the accelleration arc ,thus, slowing the dive.

I'm glad you understand, however, It may be too sim for other to comprehend. The main idea/use is to maintain altitude (not so much forward motion) so that attacking ground is realistic.
When in Doubt, send in the SAS...and his mate.

Image Image
Image
Hitperson
Retired PR Developer
Posts: 6733
Joined: 2005-11-08 08:09

Post by Hitperson »

or so you don't speed up or dig holes in the floor.

ofp managed to do a fairly decent representation of this.
Image
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
[502nd] Tonitrus
Posts: 18
Joined: 2006-11-29 12:39

Post by [502nd] Tonitrus »

You will speed up eventually, but the digging holes factor will be prevented somewhat. It wont make the flight model easier, it will aid the ground attack attribute.

I am relatively new to the mod so if this has been discussed previously i apologise. Having studied Avionics i was hoping to put a little of this into my new favourite mod! ;)
When in Doubt, send in the SAS...and his mate.

Image Image
Image
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

I completaly agree with this
[502nd] Tonitrus
Posts: 18
Joined: 2006-11-29 12:39

Post by [502nd] Tonitrus »

Technically it would be.
If you could assign a key +/ve and a key -/ve. Then you could assign Your Joystick hat (up and down) to toggle trim at set values.(up=30% pitch for NDA*)AND(down for -30% NA*)

Trim tabs on most rotary winged aircraft is located at the base of grip on cyclic stick and is controlled (as a wheel) with the pilot's little finger.

It may not be possible at all to map this code.

*NDA=Nose Down Attitude
*NA= Nose Attitude
Last edited by [502nd] Tonitrus on 2007-06-13 16:12, edited 1 time in total.
When in Doubt, send in the SAS...and his mate.

Image Image
Image
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

Sorry but I really don't think this kind of thing would be possible with the BF2 engine. You might be able to angle the nose and then have a key to keep the helicopter hovering whilst moving, but I seriously doubt DICE have a feature like that.

Nice suggestion though.
Image
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

That's why keyboard beats you. Ever wonder how I can fly the Merlin so well on Basrah? And how I'm just such a damn good pilot IRL?
Image
[502nd] Tonitrus
Posts: 18
Joined: 2006-11-29 12:39

Post by [502nd] Tonitrus »

I always insist on using stick. I must be one of the sad cases that love it to be as real as it gets. I better get out more! ;)

Thank you all for your feedback. It bears thinking about for the Pilot users.
When in Doubt, send in the SAS...and his mate.

Image Image
Image
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

Oh I'd certainly love this feature and use it where necessary, believe me....... but this is BF2. The developers of BF2 aren't exactly ehem "user friendly".
Image
[502nd] Tonitrus
Posts: 18
Joined: 2006-11-29 12:39

Post by [502nd] Tonitrus »

Hehe, agreed.

Eddie, you're a man after my own heart. There's for sure others like us.
When in Doubt, send in the SAS...and his mate.

Image Image
Image
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

Man, we can't even manually deploy the gear on fighters or manually control the nacelle angle on the V-22... How do you expect us to be able to trim anything at all?

Most fighters have reverse thrust in the game!
Image
Red Halibut
Posts: 543
Joined: 2006-08-10 16:45

Post by Red Halibut »

What I want to know is where are my TWS , RWS and ACM radar modes? ;)
Image
"It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less."
[502nd] Tonitrus
Posts: 18
Joined: 2006-11-29 12:39

Post by [502nd] Tonitrus »

I wish!!
When in Doubt, send in the SAS...and his mate.

Image Image
Image
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Probably not possible in BF2, but great suggestion!

I'm a joystick man, myself, BTW.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
CareBear
Posts: 4036
Joined: 2007-04-19 17:41

Post by CareBear »

eddie wrote:That's why keyboard beats you. Ever wonder how I can fly the Merlin so well on Basrah? And how I'm just such a damn good pilot IRL?

so u plugged a keyborad into a heli u were flyin IRL






COOL! me wanna try ^^
Image
Post Reply

Return to “PR:BF2 Suggestions”