Extra Sounds? (Bf2 intro)

General discussion of the Project Reality: BF2 modification.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Just unzip them in the folder. I ain't doing it, cause I can'tbe bothered to reinstall if it doesn't work! ;)
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
Doc
Posts: 322
Joined: 2006-02-19 04:03

Post by Doc »

'[R-CON wrote:soraflair']Than what where they doing in a BF2 trailer? Did EA just get lazy?
EA didn't make that trailer. They outsourced the work to a
clan, but I forgot their name. I think it was the ones who made
a quite popular BF2 machinima.

And youm0nt, if you listen to the Commander version,
he gets hit by it.
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77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

the US music is very great
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

Doc wrote:EA didn't make that trailer. They outsourced the work to a
clan, but I forgot their name. I think it was the ones who made
a quite popular BF2 machinima.

And youm0nt, if you listen to the Commander version,
he gets hit by it.
Hm. I wonder what they used to make it. Certainly doesn't seem like just BattleRecorder... I mean, the camera actually zooms in the intro...
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Lange
Posts: 306
Joined: 2007-02-28 23:39

Post by Lange »

If we could have voices like that in PR it would absolutley own and really add to the PR was atmosphere. Also the song in that trailer should be a loading song in serious, its fricken awsome. Anyway I suggest that a new radio with stuff like that be made and assigned to a key if thats not possible add more stuff to the current BF2 radio. Maybe also make the radio more like BFVeitnam or BF1942 where certain commands you yelled instead of radioed. Like "go for the enemy flag" was like a yell that only players around you heard in 1942. Anyone know what i'm talking about?
k30dxedle
Posts: 163
Joined: 2007-01-20 18:31

Post by k30dxedle »

'[R-CON wrote:soraflair']Than what where they doing in a BF2 trailer? Did EA just get lazy?
Weeell, that's news. :smile:

Oh, there are also sounds for:
-Incoming grenades (come on, who can say they wouldn't want to hear "GRENAAADE" once in a while?)
-Laser designation (obviously for the laser designator)
-Enemy mines (useful for stupid teammates)
-Can't go there (also useful for stupid teammates)
-Retreat ("we're getting wasted" featured in the intro)

And, of course, "enemy wheelbarrow spotted! ha-ha!"

Edit: About unzipping the game files, sure, go ahead - if you have a Seagate 750GB hard drive and want to fill it up faster for whatever reason.
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soraflair
Posts: 394
Joined: 2005-09-12 20:31

Post by soraflair »

Would that increase performance?

Anyway, what about all the other sounds?
I'd love to hear: "Man down" & "Tank, heads up" in game.
Doc
Posts: 322
Joined: 2006-02-19 04:03

Post by Doc »

Chances are, they had the voice actors record them and
then added the sounds in when they edited the video.
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ZaZZo
Posts: 1494
Joined: 2007-02-03 18:37

Post by ZaZZo »

Quite a few unused voices in teh folders, would really add to the atmosphere.
There is an Sl voice "Infantry! Gather around me!" This would be usefull for the new RP system.
Last edited by ZaZZo on 2007-06-16 11:54, edited 1 time in total.
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

its possible to code that when a granade land near to you you shout ¡INCOMING GRANADE! ?
-=ToD=-KNIFE
Posts: 268
Joined: 2006-12-04 22:41

Post by -=ToD=-KNIFE »

Ive noticed at the Trailer Look closly at the Chinese medic getting Wasted and he does indeed Drop his Gun, Now That is Reality!
ZaZZo
Posts: 1494
Joined: 2007-02-03 18:37

Post by ZaZZo »

In EoD You will see a gun standing on the ground after you shot someone.. Like instead of a bag with a flag on it....
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