terrorist kit

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billdan
Posts: 319
Joined: 2007-04-13 22:58

terrorist kit

Post by billdan »

like the title-a "terrorist" kit for insurgents
suggested by me earlier but now combined with another idea and expanded upon:
perhaps a machette: when its used on a coalition soldier, its a metaphor for that soldier being captured and probably executed. this could lower intel points in insurgency mode and increase insurgent tickets.
a pistol: mr444 can be used if we never get a decent Makarov
AKS74u: thought i saw a skin for that in community modding. if not possible to borrow from another mod or make one, PR ak47 pwns vanilla ak74u anyday (4 mags)
one grenade or one IED (remote or proximity)
would a field dressing make the kit overpowered?

model-same as current ins imbedded sf except skinned all black except for mag pouch-vest

could either replace imbedded sf or not replace it. it would be a limited request kit
as with my "sectarian violence" thing, would this be too controversial?
|TG-69th|Mix0lydian in-game
[LTC] Gunther.S [4SFG]
Posts: 97
Joined: 2007-03-29 02:18

Post by [LTC] Gunther.S [4SFG] »

Idk. I don't like this idea to much because the terrorist doesn't really fit in anywhere on the battlefield.
Bleach
Posts: 471
Joined: 2007-06-01 10:35

Post by Bleach »

I think it could be done but can terrorist fit in with the insurgents?
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In Game Name MuttRag.
Bleach
Posts: 471
Joined: 2007-06-01 10:35

Post by Bleach »

wait if you want to do this it would be grate as im making a map based on terrorist and i wouldn't mind using you kit in my map?
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In Game Name MuttRag.
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Post by Eddie Baker »

Suggested before. Please do a search.

As for terrorists, they are in the simplest sense "guerrillas who don't follow the rules." You have guerrillas in the game already, being a terrorist is in how you play them.
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