VSS Vintorez
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Bob_Marley
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TheParadoX
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Bob_Marley
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Look. The VSS is execptionally rare outside of Russian Special Forces.
You want to give the Malitia a suppressed rifle, model an AKMN with PSO-1 and PBS-1. It would be much more realistic than the ultra rare VSS (along with the VSS's ultra rare ammo.)
You want to give the Malitia a suppressed rifle, model an AKMN with PSO-1 and PBS-1. It would be much more realistic than the ultra rare VSS (along with the VSS's ultra rare ammo.)
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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ArmedDrunk&Angry
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Bob has spoken so the weapon clearly does not belong in the game.
But on a technical note, if it is firing a 9mm subsonic round wouldn't if have less penetrating power on body armor ?
Larger bullet and lower speed generally mean less penetration AFAIK.
But on a technical note, if it is firing a 9mm subsonic round wouldn't if have less penetrating power on body armor ?
Larger bullet and lower speed generally mean less penetration AFAIK.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
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Bob_Marley
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It depends on the round its firing. The standard SP-5 ball round is nothing to shout about, but loaded with the SP-6, which is an armour piercing round with a hardened steel penetrator core, it can defeat most forms of body armour, though I would question its performance against the ceramic plate inserts on osprey or interceptor bodyarmour. Bassically it can defeat the "soft" parts of the body armour out to around 400m, with the SP-6 round. However, it is less mechanically accurate with the SP-6 than the SP-5, supposedly.ArmedDrunk&Angry wrote:Bob has spoken so the weapon clearly does not belong in the game.
But on a technical note, if it is firing a 9mm subsonic round wouldn't if have less penetrating power on body armor ?
Larger bullet and lower speed generally mean less penetration AFAIK.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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billdan
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if the vss was implemented it would be with the militia and only 1 pick up kit on the map. its recoil would be 5,000times greater than the ridiculous desert combat vss laser gun (not bashing DC, in fact no game i have ever played and will ever play will EVER replace this game in my heart. i feel nostalgic just typing about it)
but of course the Enfield would be much more realistic for insurgents-why do they get the mosin nagant in .6?
but of course the Enfield would be much more realistic for insurgents-why do they get the mosin nagant in .6?
|TG-69th|Mix0lydian in-game
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Eddie Baker
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Well, remember force = mass x velocity. You can get the same numerical force with a heavy projectile at low velocity as you can with a light projectile and a high velocity. Though the projectile may be subsonic, maybe half as fast as the 7.62 x 39mm projectile, it also weighs about twice as much as the 7.62 x 39mm projectile. Also take into account the density of the projectile used; as Bob said, the SP-6 AP round has a steel penetrator running through its length and is exposed at the end. It may not travel as far as a supersonic projectile, but it is going to pack a serious punch, especially at the close ranges the VSS was designed for.ArmedDrunk&Angry wrote:Bob has spoken so the weapon clearly does not belong in the game.
But on a technical note, if it is firing a 9mm subsonic round wouldn't if have less penetrating power on body armor ?
Larger bullet and lower speed generally mean less penetration AFAIK.
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Eddie Baker
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ArmedDrunk&Angry
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[LTC] Gunther.S [4SFG]
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What could be done is it could be a 50/50 deal. 50% chance you get the VSS when you spawn in. And 50% chance you get the ak47 when you spawn in. As a specific class of course.
And who said this weapon will make things unbalanced? Im sure other people said that about the AH-1Z.
There is always a way of balancing things.
And who said this weapon will make things unbalanced? Im sure other people said that about the AH-1Z.
There is always a way of balancing things.
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Bob_Marley
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I'd rekon that the VSS would take rather more adjustment to get used to than the other sniper rifles, it has a very parabolic trajectory (due to using a heavy, slow round) which would make it hard to simply pick up and use by anyone.HellDuke wrote:Where are you from? I'm in 11th (gonna be in 12th this year) grade and i am planing on taking the physics exam.![]()
Now that i think of it in this game basic laws are all that you need. No wind here, nor the density of air and other factorsPpl soon forget how to apply the laws in everyday life etc, but we are being taught so that nothing would take that out of our brains.
Ok, back to the topic. The thing about overpowering is that as every weapon this one can be deadly in the right hands. The problem here is that there are quite a lot more right hands with this thingy than your stadart issue m24 sniper rifle.
It would have much more drop than the other rifles, which means that the zero would be very harsh. Say its zeroed for 300m (a resonable range considering its 400m maximum effective range), to hit a target at 200m they would have to aim a good deal below it and to score hits at longer ranges they would have to aim a fair bit above the central cross hair. Nothing that you cant get used to, but it'd be much harder to pick up and use than say an M14 or SVD.
Also, as IIRC BF2 models bullet drop on a liner rather than exponential scale, it might not be possible to properly represent this ingame, though it would be better if we could get one of the DEVs to comment on how BF2 modles bullet drop.
On the other hand, it would have the advantages of full auto capability for close defence and being supressed.
Edit:

Thats the sort of thing I'm thinking of for a possible Malitia suppressed scoped rifle.
Last edited by Bob_Marley on 2007-06-17 19:21, edited 1 time in total.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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ArmedDrunk&Angry
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Bob_Marley
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hoc_xfirestormx
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