Get rid of mine warning for enemy (yes, enemy!) mines
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Apheirox
- Posts: 290
- Joined: 2005-11-13 07:21
Get rid of mine warning for enemy (yes, enemy!) mines
Apparently the morons at DICE still have not fixed this blatantly obvious and very serious bug: Anybody with a wrench will get the mine warning for *enemy* mines.
Could you fix it?
Could you fix it?
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eggman
- Retired PR Developer
- Posts: 11721
- Joined: 2005-12-27 04:52
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TheParadoX
- Posts: 145
- Joined: 2007-06-03 10:11
Yep, I confirm this !
Most of the time I am in a Tank, I get blown up by a mine dropped ON my tank. Even if I don't move, I'll blow up. The worst part is that I know that I am beeing mined, because of this logo
I guess this unrealistic behaviour of mines destroying vehicles underneath is hardcoded, so you can't remove it ?
Most of the time I am in a Tank, I get blown up by a mine dropped ON my tank. Even if I don't move, I'll blow up. The worst part is that I know that I am beeing mined, because of this logo
I guess this unrealistic behaviour of mines destroying vehicles underneath is hardcoded, so you can't remove it ?
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77SiCaRiO77
- Retired PR Developer
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Deadmonkiefart
- Posts: 632
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Deadmonkiefart
- Posts: 632
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Long Bow
- Posts: 1100
- Joined: 2007-03-21 14:41
Hardcoded <- I know that is going to be the answer to this but..
I'm just throwing some ideas out there for a work around. Could it be possible to move where the 2D image is drawn? Could the transparency of the image be changed? Could you edit the image so that it is an extremely small one?
You guys have probably explored these ideas already so sorry if thats the case.
I'm just throwing some ideas out there for a work around. Could it be possible to move where the 2D image is drawn? Could the transparency of the image be changed? Could you edit the image so that it is an extremely small one?
You guys have probably explored these ideas already so sorry if thats the case.
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nillazsuck
- Posts: 79
- Joined: 2007-05-17 18:42
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KingofCamelot
- Retired PR Developer
- Posts: 2365
- Joined: 2006-01-07 18:17
We can and will remove the 2D HUD warning, don't worry.Long Bow wrote:Hardcoded <- I know that is going to be the answer to this but..
I'm just throwing some ideas out there for a work around. Could it be possible to move where the 2D image is drawn? Could the transparency of the image be changed? Could you edit the image so that it is an extremely small one?
You guys have probably explored these ideas already so sorry if thats the case.![]()
Ruthless Executioner of 280 SpamBots
Retired Lead Coder for Project Reality - 0.25 through 0.4
Retired Lead Coder for Project Reality - 0.25 through 0.4
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77SiCaRiO77
- Retired PR Developer
- Posts: 4982
- Joined: 2006-05-17 17:44
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Deadmonkiefart
- Posts: 632
- Joined: 2007-02-06 04:33



