[Help!] can't select teams

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Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

[Help!] can't select teams

Post by Hans Martin Slayer »

hey guys. didn't find any solution by searching the forums...

level editor: i can't select teams. the slots are empty.

did i sat up something wrong? could it be that this has to be done manually?
t.i.a.
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

Did you go to mod > mod manager > then the second tab on top the top and load everything? I suggest you follow rhino's tutorial (Its a sticky in this section)
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Dr_Tubesteak
Posts: 172
Joined: 2007-03-09 00:44

Post by Dr_Tubesteak »

Or just open the init.con of a map that is working (ie: Al Basrah) and copy the lines like so:
gameLogic.setTeamName 1 "MEC"
gameLogic.setTeamName 2 "US"

gameLogic.setTeamLanguage 1 "MEC"
gameLogic.setTeamLanguage 2 "English"

gameLogic.setTeamFlag 0 "flag_neutral"
gameLogic.setTeamFlag 1 "flag_mec"
gameLogic.setTeamFlag 2 "flag_us"

gameLogic.setKit 1 0 "mec_Specops" "mec_light_soldier"
gameLogic.setKit 2 0 "us_Specops" "us_light_soldier"

gameLogic.setKit 1 1 "mec_Rifleman" "mec_heavy_soldier"
gameLogic.setKit 2 1 "us_Rifleman" "us_heavy_soldier"

gameLogic.setKit 1 2 "mec_Assault" "mec_heavy_soldier"
gameLogic.setKit 2 2 "us_Assault" "us_heavy_soldier"

gameLogic.setKit 1 3 "mec_RiflemanAP" "mec_heavy_soldier"
gameLogic.setKit 2 3 "us_RiflemanAP" "us_heavy_soldier"

gameLogic.setKit 1 4 "mec_EngineerURBAN" "mec_light_soldier"
gameLogic.setKit 2 4 "us_Engineer" "us_light_soldier"

gameLogic.setKit 1 5 "mec_Medic" "mec_light_soldier"
gameLogic.setKit 2 5 "us_Medic" "us_light_soldier"

gameLogic.setKit 1 6 "mec_RiflemanAT" "mec_heavy_soldier"
gameLogic.setKit 2 6 "us_RiflemanAT" "us_heavy_soldier"
Paste them into the init.con of your map.

There is a difference between 0.5 and 0.6 with the teams.
Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

Post by Hans Martin Slayer »

ok. cool. thanx guys i try that!
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

Dr_Tubesteak wrote:Or just open the init.con of a map that is working (ie: Al Basrah) and copy the lines like so:



Paste them into the init.con of your map.

There is a difference between 0.5 and 0.6 with the teams.
Bit off topic :P But since his problem is solved..... the grand caymans are awesome! Went swimming with the stingrays :D
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Dr_Tubesteak
Posts: 172
Joined: 2007-03-09 00:44

Post by Dr_Tubesteak »

Yes swimming with them was great! Drinking at Margaritaville was almost as good :15_cheers
Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

Post by Hans Martin Slayer »

Dr_Tubesteak wrote:Or just open the init.con of a map that is working (ie: Al Basrah) and copy the lines like so:



Paste them into the init.con of your map.

There is a difference between 0.5 and 0.6 with the teams.
- thanx. that solved my problem... 8-)
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