[Help!] problem with object spawner

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Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

[Help!] problem with object spawner

Post by Hans Martin Slayer »

hey guys!

i've got a problem again.

since i've added the lines wich determine the teams to the init.con i can't select any vehicles when setting a new object spawnpoint. the list is empty.

even if i change an objectspawner - ingame the old object appears..

i hope you can help me out here again..
IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

if you do the tutorial for setting up the editor all will be revealed and everything will work fine...step by step...takes about 30minutes adn is well worth it...

basically your editor program doesnt have the object spawner list for PR so you have to put it in the editor files manually...
Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

Post by Hans Martin Slayer »

'[R-DEV wrote:IronTaxi']if you do the tutorial for setting up the editor all will be revealed and everything will work fine...step by step...takes about 30minutes adn is well worth it...
thanx for your reply!

that's exactly what i did...

the point is i was able to choose vehicles from that before i changed the init.con file. http://realitymod.com/forum/t22878-cant-select-teams.html

now, the list is empty and if i change the vehicle outload and go testing - there are still those vehicles that i've put into before changing the init.con file...

i could imagine that it has something to do with this file..
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