Awesome Suggestions! - READ!
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Haku
- Posts: 16
- Joined: 2007-06-27 16:03
Thank you. There are triggers in Special Forces. However, only three Special Forces maps have triggers. May be I can post some videos of the triggers when I get the chance.VipersGhost wrote:Word to your motha (vanilla....Ice)... you are the first guy I've seen to suggest the triggers so congrats. I haven't played SF's and I'm not sure if this is totally correct but eitherway it sounds cool if it exists.
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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
You know what makes searching so hard?
Topic titles such as this one.
Scripted events would be very repetitive unless the mapper makes an effort by placing more than one around the map.
Please don't go into scripted nuclear explosions.
Topic titles such as this one.
Scripted events would be very repetitive unless the mapper makes an effort by placing more than one around the map.
Please don't go into scripted nuclear explosions.

If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
can i tell u something before telling them something READ THE WIKI AND ANYTHING ELSE U CAN! And also in ur mind what does the title "Project Reality" mean? Zombie mode come on! for god sake the word "Reality" should mean something! And welcome i hope i was not mean above just telling u a few helpful advice and here is another dont ask about FASTROPING u will become a DEVs worst freind. All underlined stuff goes for the following post's of mine 2.
Last edited by LtSoucy on 2007-06-27 17:31, edited 1 time in total.
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Thunder
- Posts: 2061
- Joined: 2006-05-30 17:56
i can only think of 2Haku wrote:Thank you. There are triggers in Special Forces. However, only three Special Forces maps have triggers. May be I can post some videos of the triggers when I get the chance.
the lifts in on the Russian/rebel map with the rocket pad
and the gates on the SEAL/MEC SF map on the island
whats the other one

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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
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Brummy
- Posts: 7479
- Joined: 2007-06-03 18:54
1. Dynamic Maps - Choose weather, day/night/, winds, etc.
Just play different Maps with different weather/time
Kashan - Blue Sky with clouds
Most Maps - All foggy
Bi Ming - Night (Not weather tho, but you know what I mean)
Most Maps - Day
Also, maybe it's useless but I'd like to see a morning map with a real 'FOG' effect, View Distance like 70m.. It would require real communication between squads
Just play different Maps with different weather/time
Kashan - Blue Sky with clouds
Most Maps - All foggy
Bi Ming - Night (Not weather tho, but you know what I mean)
Most Maps - Day
Also, maybe it's useless but I'd like to see a morning map with a real 'FOG' effect, View Distance like 70m.. It would require real communication between squads
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bigmoose332
- Posts: 255
- Joined: 2007-02-23 20:31
Dont worry haku, we're actually nice guys
(in fact, one the reasons PR is popular, is because of it's friendly and active community
)
I'll speak for some of the guys here, a lot of people (who have been here a lot longer than I have) have worked hard to get this community, game and the ethics involved to a really cool level - they're just scared something will mess it all up for them.
I say give it a week or two before you start suggesting things, ya know? You may just discover some more (no offence buddy!) useful suggestions, and maybe some improvements on your already suggested ones.
I can't wait to see you on the servers mate, PM me up when you get going. Or add me on Xfire (cneb3000).
Good luck, as we say!
Bigmoose
p.s. I nominate myself as the 'PR Begginer welcomer... guy'
I'll speak for some of the guys here, a lot of people (who have been here a lot longer than I have) have worked hard to get this community, game and the ethics involved to a really cool level - they're just scared something will mess it all up for them.
I say give it a week or two before you start suggesting things, ya know? You may just discover some more (no offence buddy!) useful suggestions, and maybe some improvements on your already suggested ones.
I can't wait to see you on the servers mate, PM me up when you get going. Or add me on Xfire (cneb3000).
Good luck, as we say!
Bigmoose
p.s. I nominate myself as the 'PR Begginer welcomer... guy'
98% of the PR public agree, that I am the sexiest man in this community.
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bigmoose332
- Posts: 255
- Joined: 2007-02-23 20:31
I always thought operation ghost train was a bit like that, imoEagleSquadron wrote: Also, maybe it's useless but I'd like to see a morning map with a real 'FOG' effect, View Distance like 70m.. It would require real communication between squads![]()
Bigmoose
98% of the PR public agree, that I am the sexiest man in this community.
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
We got triggers in 0.6 on Op Ghost Train. You have to open the Tunnel CP doors by pressing E.VipersGhost wrote:Word to your motha (vanilla....Ice)... you are the first guy I've seen to suggest the triggers so congrats. I haven't played SF's and I'm not sure if this is totally correct but eitherway it sounds cool if it exists.

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Crusader09
- Posts: 179
- Joined: 2007-06-26 16:51





