Make Molotovs stick to vehicles again.

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Ecko
Posts: 925
Joined: 2006-11-28 22:49

Make Molotovs stick to vehicles again.

Post by Ecko »

Please!!! This created excellent immersion. In the first beta release it was always stunning seeing a warrior pelt by at full speed on fire. Just remove the damage to the crew.
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Longbow*
Posts: 496
Joined: 2007-03-10 03:00

Post by Longbow* »

agreed
youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

What's with the word "immersion" now? I swear everyone is using that word in like every reply/opening post I see, lol...
BlackwaterEddie
Posts: 752
Joined: 2007-02-01 13:26

Post by BlackwaterEddie »

Its a big word that they can now use to give their ideas some meaning, it doesnt add to "immersion", it adds to my graphics card burning out when i see a warrior with 20 molotovs blaring away on it :P
Bonsai
Posts: 377
Joined: 2006-11-10 13:39

Post by Bonsai »

If you know the enemy and know yourself you need not fear the results of a hundred battles. Sun Tzu
Jimmy_Smack
Posts: 356
Joined: 2007-02-07 16:11

Post by Jimmy_Smack »

youm0nt wrote:What's with the word "immersion" now? I swear everyone is using that word in like every reply/opening post I see, lol...
Hahahah yea. very odd.
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BetterDeadThanRed
Posts: 1728
Joined: 2007-02-12 02:30

Post by BetterDeadThanRed »

Yes, molotovs explode when they strike something so the fuel would be burning away on whatever they hit.
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El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

I think they removed it, because it was the only way to remove the damage done to the crew.
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eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

El_Vikingo wrote:I think they removed it, because it was the only way to remove the damage done to the crew.
Yeah, but then we found soemthign else that might be a problem there. However we're done for v0.6 and will revisit in v0.7. I loved the fact that Warriors were backing away on fire and such.... but it was assenine that it was killing the crew, so we had to remove it until we sort it out.
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Ecko
Posts: 925
Joined: 2006-11-28 22:49

Post by Ecko »

'[R-DEV wrote:eggman']Yeah, but then we found soemthign else that might be a problem there. However we're done for v0.6 and will revisit in v0.7. I loved the fact that Warriors were backing away on fire and such.... but it was assenine that it was killing the crew, so we had to remove it until we sort it out.
So I assume when the bugs are ironed out it will be re-implemented? If so excellent =)
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tekkyy
Posts: 111
Joined: 2007-06-26 14:53

Post by tekkyy »

Actually sounds like engine limitation to bypass rather than a bug to iron out.
nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Post by nick20404 »

Sounds like a great idea if you could work the bugs out id love to be able to tag a low flying show off chopper and see them fly off in flames
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