Commander's optical zoom

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Xander[nl]
Posts: 2056
Joined: 2007-05-24 13:27

Commander's optimal zoom

Post by Xander[nl] »

Hey

couln't find any topics about this, sorry if there's one already.

Since the optical zoom of the commander has been disabled in v0.6, I came up with the idea to make it a commander asset.

Commander puts down a satelite-device (just the Scan-thingy in vbf2 or something) and can have optical zoom for X amount of time, like 20 seconds. Then it needs to recharge for X amount of time. This would be realistic, since satelites which provide this zoom can't just stop moving in space to provide camarafootage.

This would give the commander the time to have a look at (for example) a flag, and spot possible enemy locations before he lets a squad move into that area.

Is this possible?
Last edited by Xander[nl] on 2007-07-07 19:02, edited 1 time in total.
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ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

That has got be the best answer to the UAV question I have heard.
Limited, balanced and it sounds easy to implement.
If it could be tied to the command post ( UAV ) trailer that would be even better.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
Hardtman
Posts: 535
Joined: 2007-05-04 18:11

Post by Hardtman »

Are there recon satellites which are able to stream a "movie" of what they see somewhere?
If not,I'd suggest that you kinda make it like a picture-machine.
So,the commander could use the recon sat asset, this would trigger to make but one picture of the whole battlefield in the highest zoom which the commander could look at,but it won't be actualised until the com uses the asset again to make a new pic.

And the only way i could imagine a proper UAV simulation would be as following:
The commander uses the UAV-Trailer,an UAV is spawned and the com's sights are bound to it via a tv-like cam(like those in the cobra/apache) with which he can spot stuff.The UAV can be shot down by ballistic AA and would work only x minutes until it runs out of fuel.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Public Enemy?
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ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

details

Post by ArmedDrunk&Angry »

The main diffewrnce in ideas I see is that his idea rquires a timer on CO video and your requires new models and coding.
Hardtman wrote:Are there recon satellites which are able to stream a "movie" of what they see somewhere?
If not,I'd suggest that you kinda make it like a picture-machine.
So,the commander could use the recon sat asset, this would trigger to make but one picture of the whole battlefield in the highest zoom which the commander could look at,but it won't be actualised until the com uses the asset again to make a new pic.

And the only way i could imagine a proper UAV simulation would be as following:
The commander uses the UAV-Trailer,an UAV is spawned and the com's sights are bound to it via a tv-like cam(like those in the cobra/apache) with which he can spot stuff.The UAV can be shot down by ballistic AA and would work only x minutes until it runs out of fuel.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
DarkTalon
Posts: 711
Joined: 2007-03-22 00:17

Post by DarkTalon »

geosynch satellites can mainatain one position above the earth,however i think something like a kiowa with an attack helicopter like zoom would be way better,
  • requires a skilled pilot
  • can be shot down
  • enemy has an idea of where the commanders attention is focused (more developed flanking)
{GD}Ghost
Posts: 210
Joined: 2005-09-22 06:08

Post by {GD}Ghost »

Why don't we just have someone fly an AWACS plane around? :p
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El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Thats been suggested before.
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
bullock
Posts: 126
Joined: 2007-06-27 19:55

Post by bullock »

can you not have some one who controls the UAV from the ground and that will give the commander a view of some of the battle field that the UAV is flying over and the higher the UAV is the more of the battle field can be seen but not as zoomed in.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

That's been suggested before.
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daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

{GD}Ghost wrote:Why don't we just have someone fly an AWACS plane around? :p
You probably want JSTARS. AWACS is for aircraft management only.
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