Commo Between Squads?

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LeggyStarlitz
Posts: 67
Joined: 2007-07-07 00:10

Commo Between Squads?

Post by LeggyStarlitz »

Is it possible for all the squad leaders to be able to communicate with each other on the command net? It's very true to life and would be an amazing benefit to teamwork.
I can't tell you how many times I've had to run back and forth with my squad to capture and recapture two different rally points because the squad I thought was staying to defend decided to move out.
GeZe
Retired PR Developer
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Post by GeZe »

Suggested many times before - not possible.
TY2D2
Posts: 433
Joined: 2007-06-07 05:21

Post by TY2D2 »

Get good rally-coms between commander. Its the best and only way to do it.
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Apheirox
Posts: 290
Joined: 2005-11-13 07:21

Post by Apheirox »

Yup. It really is not needed, you just need a decent commander with VOIP.
I disapprove of what you say, but I will defend to the death your right to say it. ~Voltaire

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ArmedDrunk&Angry
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Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

You heard it here first !
SL DO NOT NEED TO TALK !
the CO will handle everything, nothing to worry about, we have an expert consultant.
or ...............................another way to sum that up ........................
.
A shepherd was herding his flock in a remote pasture when suddenly a brand-new BMW advanced out of the dust cloud towards him.
The driver, a young man in a Broni suit, Gucci shoes, Ray Ban sunglasses and YSL tie, leaned out the window and asked the shepherd... "If I tell you exactly how many sheep you have in your flock, will you give me one?"
The shepherd looked at the man, obviously a yuppie, then looked at his peacefully grazing flock and calmly answered "sure".


The yuppie parked his car, whipped out his IBM ThinkPad and connected it to a cell phone, then he surfed to a NASA page on the internet where he called up a GPS satellite navigation system, scanned the area, and then opened up a database and an Excel spreadsheet with complex formulas.
He sent an email on his Blackberry and, after a few minutes, received a response.
Finally, he prints out a 130-page report on his miniaturized printer then turns to the shepherd and says, "You have exactly 1586 sheep.
"That is correct; take one of the sheep." said the shepherd.
He watches the young man select one of the animals and bundle it into his car.



Then the shepherd says: "If I can tell you exactly what your business is, will you give me back my animal?",
"OK, why not." answered the young man.
"Clearly, you are a tactics expert." said the shepherd.
"That's correct." says the yuppie, "but how did you guess that?"

"No guessing required." answers the shepherd. "You turned up here although nobody called you.

You want to get paid for an answer I already knew, to a question I never asked, and you don't know **** about my business...... Now give me back my dog."
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
Gyberg
Posts: 709
Joined: 2006-08-04 23:36

Post by Gyberg »

good one AD&A
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Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran:
"The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come."
Dunehunter
Retired PR Developer
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Post by Dunehunter »

Hm, the version I heard was an accountant :s
Bonsai
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Joined: 2006-11-10 13:39

Post by Bonsai »

...and the answer is: Teamspeak! (maybe?)
If you know the enemy and know yourself you need not fear the results of a hundred battles. Sun Tzu
ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

TS and Vent will work as a SL net but it is complicated and most people won't do it.
Take the time to find out the SL's name and type to him in chat like an insurgent in fallujah.
The CO should be able to handle it but not always and a few short words in team chat can save a lot of headaches.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Post by Masaq »

Best way to do it, in an easy to understand example:

Squad 1 SL: "Commander, we have two hostile tanks at C5"
Commander: "Copy that S1, two hostile tanks at C5"
Squad 5 SL: "Requesting CAS at D3"
Commander: "Copy that, CAS required at D3. S4, request your Jets to strafe in D3"
Squad 4 SL: "Copy that, S4 jets inbound to D3".

Simply put, if the commander relays and repeats every transmission back over his radio net, all squad leaders should be aware of every transmission that each of the other squads is making.

The only drawback is that it then can become hard for a Squad Leader to hear what his squad members are saying as the commander's net tends to become quite busy- however that just encourages more SLs to sit back and communicate a little more and get shot a little less.
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

'[R-PUB wrote:Masaq']Best way to do it, in an easy to understand example:

Squad 1 SL: "Commander, we have two hostile tanks at C5"
Commander: "Copy that S1, two hostile tanks at C5"
Squad 5 SL: "Requesting CAS at D3"
Commander: "Copy that, CAS required at D3. S4, request your Jets to strafe in D3"
Squad 4 SL: "Copy that, S4 jets inbound to D3".

Simply put, if the commander relays and repeats every transmission back over his radio net, all squad leaders should be aware of every transmission that each of the other squads is making.

The only drawback is that it then can become hard for a Squad Leader to hear what his squad members are saying as the commander's net tends to become quite busy- however that just encourages more SLs to sit back and communicate a little more and get shot a little less.
That's why personally, I use the individual squad chat extensively. If a squad requests support, I'll switch over to another squad, talk to them, request support, and then inform either everyone or the requesting squad that support is coming. There's nothing more annoying than a commander who talks in all-squad-voip all the time, and doesn't repeat transmissions (which results in random "rogers" and "no, can't do that" that other SLs hear). All squads do NOT need to be aware of every transmission - an infantry squad does not need to hear the request for air support on the other side of the map - at most, they need to know where the air support is going.

Commander voicecomms can be very annoying to SLs who are trying to communicate with their squad at the same time. I know that from experience.

Also, I hate commanders who mute squads. It's goddamn pointless.
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Zybon
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Joined: 2007-07-01 07:37

Post by Zybon »

I don't understand why people refuse to type (or read what others are typing) or use the built-in Spotted feature. Some squad-to-squad requests like asking for transportation are things that the Commander should not have to deal with. I have a feeling a lot of people just do not look at their map for things their teammates are spotting (which needs to be fixed with new distances,) and this would cut down on much of the confusion.
eddie
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Joined: 2005-05-09 20:42

Post by eddie »

Well using team text all the time is slow and annoying for other people. Plus it's not as noticeable as a voice.

A commander should be in charge of relaying vital messages about enemy positions, targets, areas of friendly troops, key objectives, specific threats and other messages needing to be relayed from squad-to-squad.
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daranz
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Post by daranz »

It's easier for the commander to see where one squad's move marker is, and then copy it over to another squad. Having the two squads consult on where the first squad wants to be dropped off via text chat is more difficult. Same with pickups - a move marker is easier for the chopper pilot than having to open the map and locate the squad requesting a pickup.

With the lack of zoom feature in the RC, the commander has a lot of free time to do such things, provided he's not too busy spamming assets.
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Lange
Posts: 306
Joined: 2007-02-28 23:39

Post by Lange »

I know text chat can be annoying but people shouldn't just ignore it and it helps reduce the voice clutter. It pisses me off that a lot of people ignore the text chat a lot of the time, as its really the only way to get messages ot everyone on the team without the commander.

But the commander should take advantage of the text chat too, because his chat appears in yellow and is more noticed. Combining text with voice from the commander is a effective thing.
El_Vikingo
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Joined: 2006-11-27 01:50

Post by El_Vikingo »

This has been suggested many times before, which makes me wonder why it hasn't been locked yet.

As said in all the other threads on the same topic, Voip Communication between squads is hardcoded.

The commander should relay the messages between the squads, making squads with specific roles more efficient, as [R-PUB]Masaq stated.

It is up to the SL to communicate the messages to the CO, and the CO to communicate to the other squad's SLs.

The Commander has the ability to speak to 1 SL at a time be selecting the mic/speaker buttons on the left of the commander screen.
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eddie
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Post by eddie »

OMG HE'S HERE! YOU SEE WHAT YOU'VE DONE?! :cry:
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ArmedDrunk&Angry
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Post by ArmedDrunk&Angry »

El_Vikingo wrote: The Commander has the ability to speak to 1 SL at a time be selecting the mic/speaker buttons on the left of the commander screen.

I tried that the other night w/ only one squad and it did not work.
Do you know if it is only when there is more than one squad that the default squad viop button works ?
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
Zybon
Posts: 201
Joined: 2007-07-01 07:37

Post by Zybon »

daranz wrote:It's easier for the commander to see where one squad's move marker is, and then copy it over to another squad. Having the two squads consult on where the first squad wants to be dropped off via text chat is more difficult. Same with pickups - a move marker is easier for the chopper pilot than having to open the map and locate the squad requesting a pickup.
How is it more difficult for 2 squads to consult? It's as easy as typing "Drop us at X4" or just naming a base. It doesn't take as long as relaying a message through the commander, and it doesn't end up spamming all the other squad leaders on your team.

You also have to remember that the person operating the transport is not the only person in the squad. Any move marker they receive will be given to everyone else in his squad as well. And if you're having so much trouble opening up the full map then rebind your keys (I put mine on the middle mouse button.)
With the lack of zoom feature in the RC, the commander has a lot of free time to do such things, provided he's not too busy spamming assets.
It's not a matter of free time, its a matter of being unnecessary. It's annoying as hell having to play the middle man between 2 squads having a conversation.
Zybon
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Joined: 2007-07-01 07:37

Post by Zybon »

'[R-PUB wrote:Masaq']Squad 1 SL: "Commander, we have two hostile tanks at C5"
Commander: "Copy that S1, two hostile tanks at C5"
All you need to do is have them use the Spotted feature. No commander intervention required. I realize this isn't 100% true all the time, but too many people use voip as a complete substitute for spotting.
Squad 5 SL: "Requesting CAS at D3"
Commander: "Copy that, CAS required at D3. S4, request your Jets to strafe in D3"
Squad 4 SL: "Copy that, S4 jets inbound to D3".
This is a better example (at least when the target is infantry.) But even then, all you need is an attack command for where the jets should be strafing (plus this is more specific than coordinates.) Most attack jets will already be looking for armor to be spotted for them to kill.
Last edited by Zybon on 2007-07-08 09:20, edited 1 time in total.
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