maps simmilar to Al Basrah?

General discussion of the Project Reality: BF2 modification.
SGT.JOKER
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maps simmilar to Al Basrah?

Post by SGT.JOKER »

i like all the maps you and other mods make but i was wondering if you had any other maps simmilar to al basrah planned, not exactly like it but just a preety big city style map with destructable buildings
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Long Bow
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Post by Long Bow »

I know that there is apparently going to be a Mutrha ver. 2 in a future release. It should have allot of infantry/urban fighting from the screens I have seen.
Teek
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Post by Teek »

Basra 0.5 or 0.6?
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Yahwhay
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Post by Yahwhay »

Long Bow wrote:I know that there is apparently going to be a Mutrha ver. 2 in a future release. It should have allot of infantry/urban fighting from the screens I have seen.

Wooo, if done right Mutrah could make a good PR map :)
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wazza_ni
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Post by wazza_ni »

Yahwhay wrote:Wooo, if done right Mutrah could make a good PR map :)
I know it was an unbalanced map...but Muttrah is a map im gonna miss. Looking forward to Muttrah V2...
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IronTaxi
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Post by IronTaxi »

;)
Rhino
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Post by Rhino »

wazza_ni wrote:I know it was an unbalanced map...but Muttrah is a map im gonna miss. Looking forward to Muttrah V2...
it was balanced in v0.3 when it was first released, it became unblanced when the mod changed dramatically with things like rally points and all of that.

Muttrah v2 is made with the new PR changes in mind ;)
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wazza_ni
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Post by wazza_ni »

'[R-DEV wrote:Rhino']it was balanced in v0.3 when it was first released, it became unblanced when the mod changed dramatically with things like rally points and all of that.

Muttrah v2 is made with the new PR changes in mind ;)
Ive seen the early screenies of it...gotta say...it looks great!! Guessing it wont be out on .7 tho???
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Dunehunter
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Post by Dunehunter »

And exactly how will it be less unbalanced with deployable AA? ;)
Masaq
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Post by Masaq »

Mmmm, a virtually level-able Muttrah would be sweet. Being able to pretty much flatten the city if need-be would be awesome lol.

Also, I know that I for one would like more enter-able buildings on Muttrah... sucks to be running around a city and unable to kick a door down to hide inside lol.

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Shooty McStabbyface
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Post by Shooty McStabbyface »

Please more city based maps! If I had it my way I'd have at least 60% of the maps be city locales, heavy on the infantry, with MEC vs. US. That being said I still have faith in the devs to keep delivering new ideas and playstyles. Best devs ever! Thanks guys.
youm0nt
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Post by youm0nt »

I wouldn't mind seeing Sharqi Peninsula and Road to Jalalabad made doubled in size...
Rhino
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Post by Rhino »

dunehunter wrote:And exactly how will it be less unbalanced with deployable AA? ;)
:p

the map is alot larger than the first version so there are going to be loads more places to land :)
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-=TB=-Schrotti
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Post by -=TB=-Schrotti »

I look in the last day´s the old versions from pr, at the moment runs the 0.3 version. You can join if you want. Install in other folder then rename the folder to pr0306 then copy in to the mods folder.

Fast load here 750 MB

The US low noise Sniper rifle is very nice :-)

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Outlawz7
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Post by Outlawz7 »

Eh, wtf, now people are gonna start playing old versions of PR?

Well, I actually downloaded 0.4 the last time and played that...God, Basrah was unbalanced...RPG kit with G3 and RPG, that destroys an insurgent tank in one hit, not to mention Ins armor spawning across the whole map..
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-=TB=-Schrotti
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Post by -=TB=-Schrotti »

This is the problem, by 0.4 can you change from m16 to m16 and to m16 and to M4 and this is the killer gun all guys runs whit the m4 and laming. By 0.5 has the m16 the wrong sound he need the sound from the air gun (plop) :lol: And this is nice by 03 we change from auto to singe shot, and today we spawn whit singe shot and change to auto is real :lol: (M16)
Last edited by -=TB=-Schrotti on 2007-07-08 05:57, edited 1 time in total.
Outlawz7
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Post by Outlawz7 »

Looks like Thors Brigade went back in time...
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-=TB=-Schrotti
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Post by -=TB=-Schrotti »

Nice it lasts it is not supported, unfortunately. There recollections wake up really.
Strike at Kakant 1 and 2
Muttrah
CP Abadan
Sharqi
Mashtuur city how lands the first on the mosc
Zhanijang Sec.

There maps were still with nobody might already also run like Road to Ky ... or Jabal meanwhile because there is nothing better.

And I think the problem is the rally point, he works not in city maps
Last edited by -=TB=-Schrotti on 2007-07-08 07:20, edited 1 time in total.
Teek
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Post by Teek »

-=TB=-Schrotti wrote:This is the problem, by 0.4 can you change from m16 to m16 and to m16 and to M4 and this is the killer gun all guys runs whit the m4 and laming. By 0.5 has the m16 the wrong sound he need the sound from the air gun (plop) :lol: And this is nice by 03 we change from auto to singe shot, and today we spawn whit singe shot and change to auto is real :lol: (M16)
wtf? you sound like a dog with peanut butter stuck to the roof of its mouth.
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Outlawz7
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Post by Outlawz7 »

Well, I downloaded 0.3 as well, noticed that M16 sounds in 0.3 and 0.5 are the same, as well as M16 sounds in 0.4 and 0.6 :?
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