a few suggestions

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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blackeagle1992
Posts: 119
Joined: 2007-05-18 17:25

a few suggestions

Post by blackeagle1992 »

1.invert control for mounted machine guns and if you can for a light machine gun when in prone position
2.if you can do that(no engine limits) less recoil for guns in prone positions
3.realistic weapons-use the weapons (or if youre not to lazy make them yourselves) from operation peacekeeper cuz when you use a weapon in bf2(and project reality since its the same weapons) it feels like fake plastic gun toy and its got zoom when aiming down the iron sights(which is 100% unrealistic) in operation peacekeeper the weapons look and sound realistic plus no idiotic unrealistic zoom for iron sights.
and take the scope sight look from the serbian sniper there cuz this is a realistic dragunov scope look.

now the 2 first suggestions are not so important
and its okay if you ignore them(as you always do)

but the 3rd suggestion you gotta pay attention to it i dont care if it already was suggested and by the way if it was suggested in the past and you ignored it then you are real idiots(but if it wasnt suggested then youre not so dont get angry on me)

hope you will pay attention with respect
blackeagle1992
bosco_
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Post by bosco_ »

About the zoom... as said DOZENS of times before, the M16A2 with 4x zoom for US rifleman and officer is a placeholder for the M16A4 with ACOG coming in .7.
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blackeagle1992
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Post by blackeagle1992 »

no you dont get it its not like we " :d ont have enough zoom" its the opposite
we have zoom and thats unrealistic remove the zoom from iron sight weapons so there will be no zoom at all when using the weapons iron sights
plus the pistol there is fun to use(you got good pistol sound :lol: )
bosco_
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Post by bosco_ »

The zoom when using ironsights simulates the weapon beeing hold closer to the eye and the focusing.
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blackeagle1992
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Post by blackeagle1992 »

lol i cant believe you just said that

it doesnt realy effect the zoom that way it gives you a very very small zoom who you cant almost feel it doesnt give you some super zoom like in bf2(compare to real life)
think i didnt aim a weapon before?
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

In real life, you don't point the pixels at the tip of front sight at a clump of 5 pixels downrange.
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dbzao
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Post by dbzao »

bosco is absolutelly right, it's a SIMULATION of focusing in a target for the sake of gameplay. You can say whatever you want, it's staying.
blackeagle1992
Posts: 119
Joined: 2007-05-18 17:25

Post by blackeagle1992 »

darn it!
but at least change the weapon look like i said it looks like cheap plastic in peacekeeper it feels like real wood and metal
Masaq
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Post by Masaq »

Blackeagle, I'm going to say this as constructively as I can.

The (very) slight zoom is supposed to represent the eye's narrower focus when sighting down a weapon's ironsights. It also allows the field of view to be narrowed slightly, to represent the lessening of a soldier's peripheral vision whilst sighting. Unfortunately neither of these effects can be modelled in any way other than the slight zoom- the game's engine doesn't allow for any sharpening of vision without zooming.

No-one stated you hadn't aimed a weapon, and no-one's claiming that the zoom effect is *realistic* - it's a model of an effect; the best comprimise allowable given the constraints of the engine. The real narrowing/focusing effect you gain when sighting a weapon with ironsights is simply impossible to model using the game's abilities.

Finally, it seems from your original post that you have a genuine desire to be taken seriously with your suggestions. If this is the case, I'd suggest you refrain:

from saying you don't care if things have already been suggested.
from suggesting the team disregard all suggestions out-of-hand, and
from calling the mod's team idiots

The first point is likely to get you attacked by certain members of the forums who hate people posting without first searching for similar suggestions; the second point is likely to get you attacked by the Devs; and the third point is likely to get you attacked by, quite frankly, everyone.

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
blackeagle1992
Posts: 119
Joined: 2007-05-18 17:25

Post by blackeagle1992 »

ffirst of all i didn't call anybody idiot i said only if you ignored that suggestion
second-i already said that a 100 times the search feature is not good you wright the thing you want and it finds you all other diffrent things you see dude there are all kinds of way calling youre suggestion so i am not gonna guess every name you can give the suggestion that suggests the same you think i suggested that somebody else suggested(lol)
third-i already told you,okay i surrender i guess youre right about the zoom but at least make the operation peacekeeper weapons realistic skin and sounds plz!!!!!!!!!! i will give you a cooky cuz i realy love them
Long Bow
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Joined: 2007-03-21 14:41

Post by Long Bow »

blackeagle1992 wrote:
but the 3rd suggestion you gotta pay attention to it i dont care if it already was suggested and by the way if it was suggested in the past and you ignored it then you are real idiots(but if it wasnt suggested then youre not so dont get angry on me)

hope you will pay attention with respect
blackeagle1992

You call the Devs potential idiots, demand i.e. "gotta pay attention" and then ask them for respect!?! :roll: I did not see the word "please" in that post anywhere.

1. Inverted mouse to simulate use of a bipod? That would take some getting used to and I'm not so sure it would feel right even though I get what your trying to acheive, lift the stock = barrel tips down (pivots on bipod).

2. Not sure how recoil would be less in any position, the rifle "kicks" the same no matter what. If you mean more accurate based on pron stance then sure. I think aim is already effected by stance.

3. I understand what your saying but I would imagine it would take a good deal of work to achieve. It might be something we see down the line. Have you played Red Orchestra? Is there sights what your after?
Greenie Beanie
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Joined: 2004-07-23 06:23

Post by Greenie Beanie »

fuck off and play operation peacekeeper
seriously wtf?
"i drive a toyota but i want it to look like a honda"
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Hardtman
Posts: 535
Joined: 2007-05-04 18:11

Post by Hardtman »

Er....firstly,this is a suggestions forum,so please try to actually suggest stuff rather than plainly demanding it and calling the dev team idiots.

So,now to you actual suggestions:

1 and 2: A not too bad idea for simulating the bipod,but you have still the issue with not being able to differ if you are moving the weapon around the bipod or moving the weapon as a whole.

So, to 3(or rather 3,4 and 5): I think that the weapons mostly do look pretty realistic and "gritty",only the M16 still has some toy-like look,but this will be fixed with the M16A4 model with the ACOG.
The little zoom on the normal ironsights is only x1.5,and it simulates qujite well the focussing on something. When you really focus your sight on some object, it will not grow bigger,but it will become sharper in its appearance and the contrast are better, Since we have to fight with the engine,this is as far as we get.
As to the scopes: First, could it be that you meant the Mosin Nagant rather than the SVD? They may have different scopes,but i do not have first-hand experience here. And secondly,I trust that the dev's have made sure that the actual sight resembles the real.
You,on the contrary, should not assume that everything you saw in Operation Peacekeeper is for real.... :roll:
Masaq
Retired PR Developer
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Post by Masaq »

(He's banned, (and good riddance) so asking questions of him is now um, well. Pointless :D .)

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
Long Bow
Posts: 1100
Joined: 2007-03-21 14:41

Post by Long Bow »

'[R-PUB wrote:Masaq'](He's banned, (and good riddance) so asking questions of him is now um, well. Pointless :D .)
That sucks, I looked forward to him making a new topic with an arrogant approach to it. It was a always an opportunity for some good-ol-fashion flamming. :lol: Is this a perma ban or temp?
::Major_Baker::
Posts: 406
Joined: 2006-11-22 01:06

Post by ::Major_Baker:: »

Long Bow wrote:That sucks, I looked forward to him making a new topic with an arrogant approach to it. It was a always an opportunity for some good-ol-fashion flamming. :lol: Is this a perma ban or temp?
that would be perma ban, for this:
great idea i would love to fvck up muslims so finnaly i could do it man i hate those primitive pigs(yeah yeah say im racist but when islam come to your country and will terrorise your life just cuz your "infedels" dont come to me) anyway great idea i would love to have this
General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Post by General Dragosh »

Is it me or is the 3rd question being ment to the Serbian M76, couse i know there is no dragunov in OPK ( if serbians ever used dragunov ..... )
[img][/img]Newly ordered sig !


Hardtman
Posts: 535
Joined: 2007-05-04 18:11

Post by Hardtman »

'[R-PUB wrote:Masaq'](He's banned, (and good riddance) so asking questions of him is now um, well. Pointless :D .)
Wow...isn't he now banned for like...the third time? Anyway,I'm glad we're rid of him for good.

By the way,the 1992 apparently stands for his year of birth,so he is about 14,combine this with a special kind of upbringing,well then you have him......
Fullforce
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Post by Fullforce »

Brilliant thread.

A quick note on the FOV: In all FPS games, when you're viewing normally, your view is condensed to about a 45degree angle, but you can see what in real life you'd see about 150degrees. When you zoom, you're bringing that FOV to a smaller degree, thus zooming in.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Damn, thank god though! I would have been banned myself if you guys hadn't answered before me.

:D :D :D

Most of his suggestions had been suggested before.
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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