Considering the problem is that there is too much contrast between the charecter skins and the colour of the terrain, the only way to achieve this would be to make every model less contrasted with the colour of the terrain. This would probly increase TKs by about 70% and wouldnt be a easy task for the already hard working DEVs.
The only way i can see around it is if, as suggested a few times, that the spec ops kit was reformed to make the Recon kit, with ghillie etc etc.
This charecter skin would be much less contrasted with the terrain, and if a player were planning to request a sniper kit, they could chose Recon kit to spawn in, solving the problem.
One set back is that i think there may be a limit to the ammount of player skins allowed per team(two).
...mongol...
Desert-compatible Ghile Suit
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Mongolian_dude
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Post by Mongolian_dude »
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