the Proposed "Cull" of maps !
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VipersGhost
- Posts: 1171
- Joined: 2007-03-27 18:34
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eggman
- Retired PR Developer
- Posts: 11721
- Joined: 2005-12-27 04:52
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Long Bow
- Posts: 1100
- Joined: 2007-03-21 14:41
Did you not read any of the posts in here????A_COLOHAN wrote:BAH.... They should all stay. Different strokes different folkes. There all good maps for killin. Just all depends how you use them.
Plus all of these maps are going to increase the download size of PR, people currently have fit at 1.5gb downloads.
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Darkpowder
- Posts: 1527
- Joined: 2006-08-30 22:00
What robbo said.... I won't miss the proposed maps to go into the shredder. Mao Valley is a nice idea like most of the maps. I hope the mappers responsible give them all a re-hash and propose them again for future versions all spruced up and ready for the style of play desired by future versions of PR.robbo wrote:1.Loose it
2.Definatly Loose it
3.Keepswas the cream of 0.4
4.Loose It
5.Loose it
6.Loose it
7.Loose it
8.Loose it
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fuzzhead
- Retired PR Developer
- Posts: 7463
- Joined: 2005-08-15 00:42
I would like to think PR moving forwards, and part of moving forwards is removing some stuff that is showing its age.
I think most new maps should have majority of the buildings be destroyable, so old maps with vanilla statics just really start to show their age...
Hopefully there is enough new quality maps in v0.6 and v0.7 that we wont have to rely on vanilla community maps as much.
I think most new maps should have majority of the buildings be destroyable, so old maps with vanilla statics just really start to show their age...
Hopefully there is enough new quality maps in v0.6 and v0.7 that we wont have to rely on vanilla community maps as much.
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[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
I loved steel thunder for the woodland tank battles. had some very tense situations, sitting in the treeline, pearing into the forest to see 2-4 enemy tanks start moving in on the one flag just north of US main.
only map i wish would stay.
Operation Compton though i swear was a great flashback to ww1. I've had rounds where the teamwork was amazing, having to throw nades down the trench and rush under clouds of smoke and bullets. pretty epic.
only map i wish would stay.
Operation Compton though i swear was a great flashback to ww1. I've had rounds where the teamwork was amazing, having to throw nades down the trench and rush under clouds of smoke and bullets. pretty epic.

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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
Does this mean we can expect destroyable council flats?'[R-DEV wrote:fuzzhead']I would like to think PR moving forwards, and part of moving forwards is removing some stuff that is showing its age.
I think most new maps should have majority of the buildings be destroyable, so old maps with vanilla statics just really start to show their age...

If you are reading this dont stop, cause if you do, I'll kick you in the balls.



