Are maps required? Perhaps I can make some???
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IRONxMortlock
- Retired PR Developer
- Posts: 625
- Joined: 2005-10-30 06:39
Are maps required? Perhaps I can make some???
I haven't made any maps since quake 1 but I would like to help out with something here at PR and I thought I might try my hand at mapping.
The thing is I have no idea how to do it. I'm computer literate and I'm a fast learner so I'm sure I'll be able to get my head around it.
Could anyone please give me some suggestions as to how I can get started - ie. links to mapping guides, what software I need, handy tips, etc.?
Your help will be greatly appreciated.
Thanks,
M
The thing is I have no idea how to do it. I'm computer literate and I'm a fast learner so I'm sure I'll be able to get my head around it.
Could anyone please give me some suggestions as to how I can get started - ie. links to mapping guides, what software I need, handy tips, etc.?
Your help will be greatly appreciated.
Thanks,
M
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BrokenArrow
- Retired PR Developer
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- Joined: 2005-06-07 18:54
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IRONxMortlock
- Retired PR Developer
- Posts: 625
- Joined: 2005-10-30 06:39
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BrokenArrow
- Retired PR Developer
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Blackbird
- Posts: 62
- Joined: 2005-10-30 00:40
i have a map on my comp that i was thinking of making for PR but im not desided on that yet but its a big hill based in china and the US have to take thr hill and the town on the other side AND THE HILL HAS A bunch of trenches and bunkers on it i can get some screens of it and see if u guys liek it if so i might get it working for PRHeydude235 wrote:Make a night maps in the forest with trenches
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DEDMON5811
- Posts: 867
- Joined: 2005-11-20 06:45
I am working on a map atm I have put a couple of days in it already. It is being made specifically for PRMM. There will only be transport vehicles in it and littlebirds. It is a very nice map so far and I cant wait to play everyone on it. I will get some screenies going after i get a little more detail done.
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BrokenArrow
- Retired PR Developer
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DEDMON5811
- Posts: 867
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Wolfmaster
- Retired PR Developer
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