ok i havnt played 0.6 beta yet, bt cap my downloads =( so im waiting for full.
bear with me, its kind of a scattered argument, i cant think of how to streamline it
any way i was wondering, reading about it- whether say every 10 knifed civs gave the comander the ability to uav an area once.
this would simulate getting information about the locations and 'hangouts / turfs' of the insurgent squads. not just weapons casche.
i mean a civ in say iraq will know where all the insurgents operate they are just too scared/sympethetic to reveal the info to troops of their own free will, however im sure when interogated or something they would.
thus i think that for every 10 civs, comanders should get 1 uav to reveal the data they would normally 'recieve' obviously uav is a 1 off and lasts say 30 seconds. then they would have to knife another 10 civs.
knifed civ = uav?
-
Dunehunter
- Retired PR Developer
- Posts: 12110
- Joined: 2006-12-17 14:42
-
youm0nt
- Posts: 4642
- Joined: 2007-03-16 15:13
This is like the same thing as this:
https://www.realitymod.com/forum/t24088 ... u-get.html
https://www.realitymod.com/forum/t24088 ... u-get.html
([COLOR="Yellow"]o,o)
|)__)[/COLOR]
-"-"-
O RLY?
|)__)[/COLOR]
-"-"-
O RLY?
-
El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
-
bigbossmatt
- Posts: 290
- Joined: 2006-05-21 12:05
Sorry, I think rules like this are what is making PR unenjoyable to play. I don't like complicated procedures to get results such as this. Its too ridiculous. I just want realistic game play.
*Not an attack on you, its just that, from me, its a "No" to your idea
I think the civilian class are fair as is.
*Not an attack on you, its just that, from me, its a "No" to your idea
I think the civilian class are fair as is.




