Spec Ops solution

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Locked
pasfreak
Posts: 645
Joined: 2007-07-13 01:50

Spec Ops solution

Post by pasfreak »

So yes, the whole spec ops debate has been raging for decades it seems. remove, no dont remove. give it an rpg, some c4, how about a lolipop?

I say, take out spec ops completely and replace it with something PR really needs, and I say needs because this should be like real life, right?

CQC class. Keep the carbines, take out uneeded stuff like the
Cerberus
Posts: 2727
Joined: 2005-11-15 22:24

Post by Cerberus »

There's already a thread regarding what to do with the spec ops class... I, for one, disagree with having a CQC class, at least with regard to the USMC faction. Just doesn't fit in with the structure of a marine rifle company, as far as I know.
"Practice proves more than theory, in any case."

- Abraham Lincoln


"i so regret searching "giant hentai penis" on google images though ;_;"

- Garabaldi
pasfreak
Posts: 645
Joined: 2007-07-13 01:50

Post by pasfreak »

I dont know if you can see the whole thing but... carbines should definately be less powerful/accurate, shorter barrel
m2 slam removed, parachute/pistol as well. change to flashbangs and add an xm26
pasfreak
Posts: 645
Joined: 2007-07-13 01:50

Post by pasfreak »

and whats the thread? I dont see it anywhere :/
Cerberus
Posts: 2727
Joined: 2005-11-15 22:24

Post by Cerberus »

"Practice proves more than theory, in any case."

- Abraham Lincoln


"i so regret searching "giant hentai penis" on google images though ;_;"

- Garabaldi
Locked

Return to “PR:BF2 Suggestions”