Sniper Guide finished
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Wasteland
- Posts: 4611
- Joined: 2006-11-07 04:44
I thought all the weapons in PR were zeroed to 0 m?Teek wrote:It will hit where you aim if the target in at 600m, The bullet drop in BF2 in linear, so it should be going strait.
1 very useful source of sniping info for me is to watch Kenwayy by pressing C when dead.![]()
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
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Jaymz
- Retired PR Developer
- Posts: 9138
- Joined: 2006-04-29 10:03
-takes a deep breath- No...just.....no. You're completely misunderstanding the term. That, or you're just trying to get a laugh out of me.JP*wasteland.soldier wrote:I thought all the weapons in PR were zeroed to 0 m?
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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Ferocious_Imbecile
- Posts: 884
- Joined: 2005-11-22 06:52
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Renegade Warrior
- Posts: 153
- Joined: 2006-02-26 10:46
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Hardtman
- Posts: 535
- Joined: 2007-05-04 18:11
Easy enough! Find a .50 sniper rifle that actually does real damage to vehicles,then shoot the back rotor. FinishFerocious_Imbecile wrote:But but...it didn't tell us how to shoot down helicopters single handedly like Marky Mark does in The Shooter... *sadbanana*
Alas I'm pretty busy at the moment, but I think somewhere in the next week I'll be able to put something up concerning counter-sniping and stuff.
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
A very useful info regarding sniper scopes:
On M95/M82, you have a scale below the center of the scope, which can be used to calculate bullet drop. Such scope is useful at ranges.
On L96 (placeholder for PLA and MEC sniper) you have a scale on left&right side of the center, which is useful, when targeting moving targets.
In 0.5, use the second line from center to aim at moving targets and first to aim at walking targets.
Not sure, if that implies to 0.6 with new walking speeds, could be similar...
Ive discovered above while playing pr_sp, since its kinda hard to test sniper rifles on multiplayer games
On M95/M82, you have a scale below the center of the scope, which can be used to calculate bullet drop. Such scope is useful at ranges.
On L96 (placeholder for PLA and MEC sniper) you have a scale on left&right side of the center, which is useful, when targeting moving targets.
In 0.5, use the second line from center to aim at moving targets and first to aim at walking targets.
Not sure, if that implies to 0.6 with new walking speeds, could be similar...
Ive discovered above while playing pr_sp, since its kinda hard to test sniper rifles on multiplayer games



