The big PR question ?
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General Dragosh
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The big PR question ?
Wouldn't it be possible to get the BF engine from the EA and make from the PR a standalone game rather then a mod ? just a question what u guis think ??? (and dont tipe in that its impossible couse i know that its impossible)
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[PR]AC3421
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El_Vikingo
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ReaperMAC
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General Dragosh wrote:Wouldn't it be possible...
General Dragosh wrote:(and dont tipe in that its impossible couse i know that its impossible)

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[PR]AC3421
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General Dragosh
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noir-colombia-
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I HATE U TEEK I WAS ABOUT TO SAY THAT first....
IBTL!!!
IBTL!!!
El_Vikingo said: I only like 100% colombian. Leo said:colombian goodness
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
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ExOps_Mercenary
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noir-colombia-
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second one
El_Vikingo said: I only like 100% colombian. Leo said:colombian goodness
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
please visit:
industrial music inside.
http://www.myspace.com/manonthelivingroad
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BeerHunter
- Posts: 380
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Don't laugh 'cause it is probably possible to buy a developers license , only thing I don't know is how much it would cost but more than likely a few thousand dollars minimum.
If you look at what Tripwire was able to do to the UT2004 engine for Red Orchestra with a license , it opens up possibilities for PRM. (mind you they won the license to the UT engines).
But it would be one hell of a pile of change for a few guys who are working on a labour of love and can't get paid for their efforts to come up with.
If you look at what Tripwire was able to do to the UT2004 engine for Red Orchestra with a license , it opens up possibilities for PRM. (mind you they won the license to the UT engines).
But it would be one hell of a pile of change for a few guys who are working on a labour of love and can't get paid for their efforts to come up with.






