Question

General discussion of the Project Reality: BF2 modification.
Post Reply
22SAS_Reaper
Posts: 16
Joined: 2007-07-13 01:39

Question

Post by 22SAS_Reaper »

On hills of hamagyong (wtf ever) in 0.5 the brit arty dont work :'( the "Long Nines" (hehe i dont even know if thats right) blow up apone fireing... Now my guess was it blows up coz the rounds hit the trees above it or its coz you have 4 guns and it looks like this | | (btw there guns) where are the other two you ask? Well they are in each other like to guns on top... No i havnt been on the map yet and i would like to know if that has been fixed?
Image
Duke
Retired PR Developer
Posts: 948
Joined: 2006-10-22 22:23

Post by Duke »

reaper,
As far as i know the arty on hills of hamyong is working fine at the mo in 0.6.
Id suggest you actually play the map and test before making a thread about it.
Image

[R-DEV]Eggman - At one point it said Realtitty which I think was a Freudian...
Lulian&J.E.PERRY
Posts: 23
Joined: 2007-06-27 17:08

Post by Lulian&J.E.PERRY »

Pwnt. :-P
10 out of 10 people agree that out of 10 people, one will always disagree with the other 9.
Post Reply

Return to “PR:BF2 General Discussion”