[?] *.skinnedmesh to *.max - how to convert?
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Uncle Blues
- Posts: 224
- Joined: 2006-01-09 21:40
[?] *.skinnedmesh to *.max - how to convert?
as in the topic. How can I convert Battlefiled *.skinnedmesh model to 3ds Max file?
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ice_killer
- Posts: 2361
- Joined: 2007-02-15 16:20
this is on the editor forum the have a lot mof hel pout there on how to do that the even show you to import a bf2 model to max and a 2142 model 
http://bfeditor.org/forums/index.php?sh ... inned+mesh
http://bfeditor.org/forums/index.php?sh ... inned+mesh
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW 
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FPaiva
- Posts: 667
- Joined: 2008-10-02 19:46
Re: [Question] *.skinnedmesh to *.max - how to convert?
You can use Zmodeler, it's pretty good, but there are some heavy tricks
Quite old post eh?
Quite old post eh?


