Less Than Lethal Ammunition

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Airborne91
Posts: 17
Joined: 2007-06-25 01:31

Less Than Lethal Ammunition

Post by Airborne91 »

I was reading the "Shotguns" thread and this spawned an idea. Is there any way shotguns could get beanbags or rubber stingers in their normal arsenal of buckshot and slugs? I think this could be very effective in the maps with insurgents and civilians. When a civie gets shot with one they could go into the critically wounded screen, but instead of "You are critically wounded respawn in 15 seconds" it could say: "You have been stunned recover in 15 seconds" and after the respawn time you get back up just like you have been revived by a corpsman. This would increase the purpose of engineers, and make the U.S. and British a much more formidable apponent in those maps. Ideas?
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Zrix
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Joined: 2005-12-02 14:25

Post by Zrix »

Just the thought of shooting those annoying civilians makes me approve of this, but I'm pretty sure you cant automatically revive players.
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Airborne91
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Joined: 2007-06-25 01:31

Post by Airborne91 »

Well there must be another way then that's just what come of the top of my head.
"If you see me comin' ya better step aside, a lot of men didn't and a lot of men died. With one fist of iron and the other of steel if the right one don't get ya then the left one will." :2gunsfiri

IGN:J_N_Smith

:yellowrib Support our troops in Iraq and Afganistan :yellowrib
Dunehunter
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Post by Dunehunter »

Sorry, been suggested before, it is in the works if I am not mistaken.
Airborne91
Posts: 17
Joined: 2007-06-25 01:31

Post by Airborne91 »

Well I'm talking about map exclusive stuff, and with maps without civilians doesn't even need the LTL ammo.
"If you see me comin' ya better step aside, a lot of men didn't and a lot of men died. With one fist of iron and the other of steel if the right one don't get ya then the left one will." :2gunsfiri

IGN:J_N_Smith

:yellowrib Support our troops in Iraq and Afganistan :yellowrib
Airborne91
Posts: 17
Joined: 2007-06-25 01:31

Post by Airborne91 »

Wow, really? didn't see it on the list.
"If you see me comin' ya better step aside, a lot of men didn't and a lot of men died. With one fist of iron and the other of steel if the right one don't get ya then the left one will." :2gunsfiri

IGN:J_N_Smith

:yellowrib Support our troops in Iraq and Afganistan :yellowrib
Outlawz7
Retired PR Developer
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Joined: 2007-02-17 14:59

Post by Outlawz7 »

I was reading the "Shotguns" thread and this spawned an idea.
:lol:
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MichSt-Spartan
Posts: 180
Joined: 2007-05-13 16:02

Post by MichSt-Spartan »

And what would stop someone from stunning a civi, waiting for them to get up, then stunning them again, and doing it over and over to rack up points and frustrate the civilian?
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Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Post by Clypp »

If it has the shell shock effect with the warbly screen that would work quite nicely.
Wasteland
Posts: 4611
Joined: 2006-11-07 04:44

Post by Wasteland »

Just a technicality here, but it's "less lethal", not "less than lethal". The reason they're called "less lethal" is so that it's still apparent that they can cause fatalities, though this is not their intended use.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
GR34
Posts: 471
Joined: 2007-04-07 03:08

Post by GR34 »

I was watching a show called Gini pig and they shot this guy with tons of LTL ammo and he coughed at almost every thing so make there be like the bleeding out cough but with the wobbley screen or blurred vision not as bad as bleeding out of course!
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bunny
Posts: 134
Joined: 2006-12-21 19:19

Post by bunny »

non-lethal crowd control weaps...sounds cool but would be kinds dumb...all you can do i subdue civillians
DavidP
Posts: 951
Joined: 2007-03-23 04:20

Post by DavidP »

I like it but maybe you can make it so that when regular insurgent combat soldiers get hit they dont get stunned after one shot maybe 2?
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Chuc
Retired PR Developer
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Post by Chuc »

I like it.
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bunny
Posts: 134
Joined: 2006-12-21 19:19

Post by bunny »

oh ya that would bea good idea, that way you could still have a normal gun and be able to pwn, but also b able to switch to non lethal ammo when spammed by civs. nice one chuc!
spartan117gw
Posts: 204
Joined: 2006-08-29 04:49

Post by spartan117gw »

create weapon
create projectile
give projectile flash bang properites

done( target gets a flash stun) only stuns on hit contact.
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Teek
Posts: 3162
Joined: 2006-12-23 02:45

Post by Teek »

spartan117gw wrote:create weapon
create projectile
give projectile flash bang properites

done( target gets a flash stun) only stuns on hit contact.
you should test it in Assault mod. :)
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PsychoSquirrel_NZ
Posts: 43
Joined: 2007-06-20 03:58

Post by PsychoSquirrel_NZ »

i dont think any LTL ammo should be in this mod.


If there was LTL ammo then playing a civilian wont be as much fun as it is. I absolutley laugh my *** off when i get 8 soldiers 5 meters behind chasing me.... all for a knifey (happend today, there was 8 lol). also i love it when when you get to an area they cant go, like a roof, balcany, or in the water.
Eventually you get about 2 whole squads just staring at you... studying you like a specimen in a lab, while you throw rocks at them.... so awsome.
Wasteland
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Joined: 2006-11-07 04:44

Post by Wasteland »

If people don't stop saying "LTL" and "Less Than Lethal", I'm going to throw a hissy fit. Go ahead. Try me.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
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