MEC skins

General discussion of the Project Reality: BF2 modification.
Cerberus
Posts: 2727
Joined: 2005-11-15 22:24

Post by Cerberus »

Skins are extremely easy to differentiate between.
"Practice proves more than theory, in any case."

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azn_chopsticks_boi
Posts: 898
Joined: 2005-08-22 13:14

Post by azn_chopsticks_boi »

G3.....
m-16
.:iGi:.BLACKWIRE
Posts: 425
Joined: 2007-04-26 12:57

Post by .:iGi:.BLACKWIRE »

MEC new skin isn't pretty imho...
It would be nice to see the Dev's use Spush's skins, especially the Brit Woodland DPM. It's 10x better!

The M16 needs an ACOG asap. The zoom+irons is so frustrating.
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GeZe
Retired PR Developer
Posts: 3450
Joined: 2006-02-09 22:09

Post by GeZe »

I have an idea how to fix them looking the same at a distance... will try it out this weekend.
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Post by Teek »

In the early beta they where even more similar.
I was MEC standing with binoculars out when 2 US guys run past me from behind, i do a double take and shoot them both as they run off.
skins are better now IMHO
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SGT.JOKER
Posts: 1014
Joined: 2007-03-18 17:35

Post by SGT.JOKER »

youm0nt wrote:Spot them out first and if it says "Enemy troops spotted" then light them up. Or you can just check your minimap...
actually the enemy spotted doesnt work, ive been tked WAY to many times because it will spot a freindly as an enemy
SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game :mrgreen:
Riflemen, SAW Gunner, Grenaider.
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Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

Also I have issues judging distance on the minimap.
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