mortars, bf1942 type spotting and artillery

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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killed50
Posts: 2
Joined: 2005-10-25 00:12

mortars, bf1942 type spotting and artillery

Post by killed50 »

:39_poscom ok i know the mortar thing has been posted before so plz dont flame me but hear me out.

well i was playing poe2 today (and i must say project reality is much better) and relized that they had mortars or were planning on putting them in,

ne way they had a feature where you can shoot smoke out of the mortars and i thought that was a great idea,

another thing i wanted to suggest is bf1942 type spotting (now once again im sorry if im repeating this but i checked the sticky and did not see this)

im sure u guys no what i mean by that and i think it would be a great idea to use mortars and other artillery peices that u plan on or consider puting in with the help of a spotter

this encourages teamwork and would bring (i think) many more people to the mod

this also can be used to soften the enemies defenses or prevent the assaulting team from getting a firm grip on a location (obviously)

i think that it would be great if you could make it possible for the commander
to deploy stationary artillery.

these things would add a whole nother level to the game and increase the value of defense and teamwork as well as getting the whole team to work together instead of individual squads running around duing there own isolated actions



thank you for hearing me out

and please tell me what you think :tired:
ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

The POE mortars and mobile arty are VERY cool, basically the only reason I play the game as I just love indirect fire.
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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Post by charliegrs »

eve of destruction also has mortars and they are so immersive its not even funny. hey why cant PR maybe borrow those? i mean isnt eve of destruction part of black sand studios? maybe they could ask...
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SGT.JOKER
Posts: 1014
Joined: 2007-03-18 17:35

Post by SGT.JOKER »

EoD is part of black sand studios im preety sure and their arty is very (VERY) nice but people can some times become arty whores (if i can say that) so if PR did use EoD's arty id suggest adding maybe 2-3 to a map total (depending on how big the maps is)
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killed50
Posts: 2
Joined: 2005-10-25 00:12

Post by killed50 »

Anotha thing that i forgot to mention is that maybe you can have a mortar kit as a limited kit or an arty man (dont know what you would call him) as a limited kit, they would be the only ones allowed to use the arty, this would eliminate the arty whores but any one with binocs could spot out targets
Tumppu4321
Posts: 100
Joined: 2007-06-17 11:12

Post by Tumppu4321 »

killed50 wrote:mortar kit as a limited kit
Mortar kit is already on the kit request menu, but the mortar kit will be added in some future version.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Mortar Kit was removed from the Kit Request Menu.
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Long Bow
Posts: 1100
Joined: 2007-03-21 14:41

Post by Long Bow »

SGT.JOKER wrote:EoD is part of black sand studios im preety sure and their arty is very (VERY) nice but people can some times become arty whores (if i can say that) so if PR did use EoD's arty id suggest adding maybe 2-3 to a map total (depending on how big the maps is)

I believe Eggman already answered a similar suggestion on borrowing. Basically the PR team wants to put the PR spin on mortars so they will not be using the EoD mortar system. I imagine that the PR system will be one of the best once it comes to light.
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