Project Reality v0.6 Released!
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UncleRob199
- Posts: 71
- Joined: 2007-07-21 15:49
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[W2D]BEEJ
- Posts: 75
- Joined: 2007-04-08 08:29
see the word "search" use it...UncleRob199 wrote:Question!
I've played most of the new maps in 0.6 including al basrah and I've had no sign of any apache helicopter! any clues on what map or where I can find an apache? Or do I have to wait til 0.7?
i think there will be an incremental patch (not sure when) to fix this... but imo albasrah is great enough as it is...
Brits FTW!

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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
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Rick_the_new_guy
- Posts: 291
- Joined: 2006-12-01 17:01
Indeed.
I have been playing a fair amount since the 18th.Serox wrote:Really nice work. I only still have Battlefield 2 because of this Mod.
THANK YOU GUYS!
I am most impressed with the CO set-up. The concept is very well done.
I believe there is huge lag in the player base understanding the variables involved.
The replay value is very high as CO. The same map can be played differntly. Indeed, the SL and SM get a differnt feel each time also.
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One of the biggest things that i disliked in .5 was how there was little reward for assaulting and securing CPs unless you went all the way (made the enemy start to go on bleed.) With the CO concept in .6 the investment is actually returned if the work is done even if you do not go all the way.
The player base seems to be more mature than in .5, could just be luck.
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Well done devs and the PR community for all the time and effort.
(PO3) Marcinko_R. (BF2 PR .609) Squad Member
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader
(LCDR) Marcinko_R. (BF2 PR .609) Commander
Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html
Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html
Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm
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puzzNboots
- Posts: 3
- Joined: 2007-05-21 18:24
read about the patch but unfortunately I was moving and as someone might know the German T-Com was on strike and therefore no internet for about seven weeks
But yesterday I could install the patch and can't await to join this evening. Great work, PR has all the things I missed in BF, like teamplay, fight for two flags instead of lone runners to the one not attended flag in the back, no enemy tags etc.
GREAT!
But yesterday I could install the patch and can't await to join this evening. Great work, PR has all the things I missed in BF, like teamplay, fight for two flags instead of lone runners to the one not attended flag in the back, no enemy tags etc.
GREAT!
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tdnithro
- Posts: 2
- Joined: 2007-07-26 05:47
THANK YOU DEVS!!!
Just wanted to say THANK YOU for this great mod and fine release. Just started playing it after seeing alot of it on the norwegian site battle.
I am amazed about how fun the BF game gets with a mod like this, it is a totally different game that gives me as a player alot more fun.
I am amazed about how fun the BF game gets with a mod like this, it is a totally different game that gives me as a player alot more fun.
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doggernaut
- Posts: 1
- Joined: 2007-07-30 20:06
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[SoH]Agent_KJ
- Posts: 5
- Joined: 2007-08-05 11:33




