In reality they are there to remove insurgents and protect the civilian population. I know we can't add AI civilians but that doesn't mean the BCST don't have to avoid collateral damage to civilian structures. Perhaps buildings could have a penalty added for each building destroyed?
It should maybe be done so that if an insurgent or 2 are killed the penalty is cancelled out. If however you just blast a building with civilians on the roof you are going to get penalised.
This would mean that the BCST have to be slightly more careful about the targets they choose and would actually mean they have to send Infantry to clear rather than just sitting in a warrior and demolishing it.
I think this would change the way Insurgency is played, focusing more on troops on the ground than it does now. A change for the better IMHO.
Before Vikingo says it I searched and found nothing like this, at least with an obvious title anyway



