Teamkills

General discussion of the Project Reality: BF2 modification.
Long Bow
Posts: 1100
Joined: 2007-03-21 14:41

Post by Long Bow »

Hx.Clavdivs wrote:!)
Well what I read from your post was STAY AWAY FROM Clavdivs!!! :p

Having no TK punish is a double edged sword, if you can't TK punish (longer spawn time) then the guy TK the whole team doesn't really have any reason to stop. However if we don't have to worry about tk punishing at all then mistakes can happen and be left at that.
Last edited by Long Bow on 2007-07-24 18:49, edited 1 time in total.
Hx.Clavdivs
Posts: 1174
Joined: 2006-06-08 10:01

Post by Hx.Clavdivs »

Well, at least I am being honest. I mess up. On the other hand, I "do" have some good days. :D
______________________________________________
HeliX are currently recruiting |ImageNorwegian| players to play in PR Leagues,
visit us at www.hxnorway.com and ''Squad Up" today!

101 bassdrive wrote:..game experience may change during weekends..

Outlawz wrote:LOL, Helix clan disclaimer :p
JohnnyPissoff
Posts: 1358
Joined: 2006-07-26 14:06

Post by JohnnyPissoff »

Ahhh ****, what Clavdivs has done we all have done especially if you've played PR as long as she has. The biggest boner I pulled was running with a grenade launcher with my finger on the fire button and accidentally firing it off while jumping over a wall and killing my entire squad. Good to get that shit off my chest. Confession is good for the soul.
Hx.Clavdivs
Posts: 1174
Joined: 2006-06-08 10:01

Post by Hx.Clavdivs »

I still loose sleep over the nade that bounced of the doorframe and wiped us all out.

Or the guy that yelled "behind you" and I turned and fired an entire clip. What he was trying to tell me was that the squad was forming up behind me.

Trying out a tank with a mate for the second time and not really getting the "zoom" function. End result was killing my own.

Or when I misread the manual and thought that civvies does not give you a punish if you kill them from a mounted 50". I killed 35 of them. Good news is that after that they stopped spawning as civvies, but at a cost of 150 tickets on my side. We still won, but I just wanted to use that showel and dig my own grave.
______________________________________________
HeliX are currently recruiting |ImageNorwegian| players to play in PR Leagues,
visit us at www.hxnorway.com and ''Squad Up" today!

101 bassdrive wrote:..game experience may change during weekends..

Outlawz wrote:LOL, Helix clan disclaimer :p
JohnnyPissoff
Posts: 1358
Joined: 2006-07-26 14:06

Post by JohnnyPissoff »

Damn it's quite disturbing even imagining how many grenades bounced off doorframes in real life and actually killed real people. Maybe that's why the troops are only given a limited supply?
ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

Hx.Clavdivs wrote:I killed 35 of them.

At least you kept count !
LMAO
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
ayjazz
Posts: 84
Joined: 2006-12-23 20:10

Post by ayjazz »

I think the best way to eleminate the anger from being tked, is to simply to have it like when you are a civilian and you are shot which is...


Being Tked won't count as a death, do anything to your spawn time, and you get the same spawn time a killed civilian would get.

Personally, I wish more FPS would simply just make tks not count as deaths, they could help reduce alot of the rage if the tked knew his K : dr wasn't being affected at all.
Yea...
Red Halibut
Posts: 543
Joined: 2006-08-10 16:45

Post by Red Halibut »

Friendly Fire off, anyone?

/runs...fast.
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"It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less."
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Yey, know what FF does?
I had it turned on on a vBF2 SP and I could bunnyhop over the hand grenade explosions, becuase they didnt affect me...
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Hx.Clavdivs wrote: Oh, and the typical "GRENADE" (it hits the door frame and richocets right back at my entire squad).
I threw a hand grenade over the window and it bounced back out, I swear!
Luckily, no one was hurt...much.
Image
ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

ayjazz wrote:I think the best way to eleminate the anger from being tked, is to simply to have it like when you are a civilian and you are shot which is...


Being Tked won't count as a death, do anything to your spawn time, and you get the same spawn time a killed civilian would get.

Personally, I wish more FPS would simply just make tks not count as deaths, they could help reduce alot of the rage if the tked knew his K : dr wasn't being affected at all.

It's not the KDR, it is simply being shot at an inconvient moment and the potentially long spawn time.
I like the civilian idea.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
mrmong
Posts: 1214
Joined: 2006-01-14 14:48

Post by mrmong »

i shot a civilian in the face yesterday becasue he was crouching next to a wall and i could only see his head.. i thought it was an insurgent
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Gaz
Posts: 9032
Joined: 2004-09-23 10:19

Post by Gaz »

revomed the player specific reference in the thread title, as it seems this thread is now discussing TKing in general :)
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"By profession I am a soldier, and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur.
-Proud wearer of motorcycle helmets since 1998.
Cpt.TruGun
Posts: 46
Joined: 2007-07-25 23:17

Post by Cpt.TruGun »

mrmong wrote:i shot a civilian in the face yesterday becasue he was crouching next to a wall and i could only see his head.. i thought it was an insurgent
Ive done that, was well annoying!
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