[Question] Permission to use your map's objects?

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ZZEZ
Retired PR Developer
Posts: 4268
Joined: 2007-07-26 10:10

[Question] Permission to use your map's objects?

Post by ZZEZ »

Hey
I'm in the process of making a map for PR, and I'd like to use a few of your 'architecture' from al-basrah, namely the 'city' area to the south east and the vehicle check point, if the permission is granted they will naturally be changed to fit the map and credit will be given to the PR team.
Tumppu4321
Posts: 100
Joined: 2007-06-17 11:12

Post by Tumppu4321 »

It's a PR map, so AFAIK you're allowed to use the PR statics on it.
IronTaxi
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Post by IronTaxi »

feel free...whatever you can find in the MOD is fair game...
Rhino
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Post by Rhino »

'[R-DEV wrote:IronTaxi']feel free...whatever you can find in the MOD is fair game...
ye, as long as you use it for the mod. cant take our statics or w/e and use them in another mod.
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ZZEZ
Retired PR Developer
Posts: 4268
Joined: 2007-07-26 10:10

Post by ZZEZ »

'[R-DEV wrote:IronTaxi']feel free...whatever you can find in the MOD is fair game...
Even this? (ignore the minimap, failed experiment] :lol:

On the more serious note, thanks :) I'll post a WIP when I feel its worthy of outsider's view.
Rhino
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Post by Rhino »

you cant release your map with that, or any other vehicle not used in any other PR maps as 1, they are buggy and 2, the code wont work properly with them like kit requests etc and also we dont want you too :p
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GeZe
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Post by GeZe »

From what I understand, only use something if it's already been used on an official map. Goes for statics, vehicles, etc.
MichSt-Spartan
Posts: 180
Joined: 2007-05-13 16:02

Post by MichSt-Spartan »

I want to use the remote turret Humvees. :cussing:
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Desertfox
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Joined: 2006-08-15 06:41

Post by Desertfox »

MichSt-Spartan wrote:I want to use the remote turret Humvees. :cussing:
If the one in the editor is the same one im thinking of then its not a PR asset its one made by the battlefield single player (or was it bfeditor) community.
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