Progress Metres - Building, Fixing, Healing

General discussion of the Project Reality: BF2 modification.
Ace42
Posts: 600
Joined: 2007-07-26 23:12

Progress Metres - Building, Fixing, Healing

Post by Ace42 »

Are these turned off, or is it just my client showing a bug? If I'm healing someone, using a shovel on a bunker, or a spanner on a vehicle, the "progress" meter shows up, but doesn't appear to do anything. I just figured it was a case of "well, it's not realistic to know how healthy your target is, so you just keep going until it's done" or some such, but now I'm thinking that is just silly.

When you are building a bunker, you know how far you've got. You're not like "oh, it's three planks left to nail in before it's done, but I have no idea if I'm even over half-way done!"

Ditto for patching up the armour on a tank. "Oh, I've only got three screws to bolt in, but that could take years!"

In real life, you have visual clues to indicate how well you are doing. You can ask people "are you still a bit sore?", you can see how much material is left to construct with, etc. In PR bunkers go from components to assembled.

Now, if it's a bug, then "whoops, sorry, wrong section, I used the search function, checked the first couple of pages in the bug-rep bit, couldn't find any likely candidates, sorry." How do I fix it?

If it's intentional, then can we have a third model for construction at the very least that represents "functional, but not at 100%" ?

Like a bunker that's at 100% gets a flag up at the corner when it's 100%, and sandbags get an intermediate level (or even a fixed gun on top when complete, *joy*!)

At present I think a lot of people run past stuff because they see it up and assume it's complete. Particularly the command post, for example.

Or give us a working progress meter? It's a lot easier and more effective than modelling realistic (and thus ambiguous and hard to see) damage on people, vehicles and tanks that you have to watch for to work out if they're fine or still a bit peeky.
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eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

bug
[COLOR=#007700][COLOR=DarkGreen]C[COLOR=Olive]heers!
egg[/COLOR][/COLOR][/COLOR]

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Ace42
Posts: 600
Joined: 2007-07-26 23:12

Post by Ace42 »

'[R-DEV wrote:eggman']bug
Nuts, I was worried that might be the case... Time to try slightly more obscure search criteria then, I guess. Is this the first it's been heard of?
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TheAmazingYant
Posts: 269
Joined: 2007-07-07 06:53

Post by TheAmazingYant »

That's a bug? Holy ****. I've never seen the meter work.
RooWarrior
Posts: 5
Joined: 2007-03-11 17:30

Post by RooWarrior »

I always thought it was intentional.
Burning Mustache
Posts: 92
Joined: 2006-05-15 23:21

Post by Burning Mustache »

RooWarrior wrote:I always thought it was intentional.
eggman wrote:bug
Bad marketing there :)
Waliwalu
Posts: 36
Joined: 2007-04-16 17:59

Post by Waliwalu »

RooWarrior wrote:I always thought it was intentional.
Same. lol
Zybon
Posts: 201
Joined: 2007-07-01 07:37

Post by Zybon »

The fundamentals of BF2 are already stretching the imagination more than a tad... knowing the exact progress (instead of rough estimate) wouldn't affect anything.
DrMcCleod
Posts: 366
Joined: 2007-01-11 11:26

Post by DrMcCleod »

RooWarrior wrote:I always thought it was intentional.

A progress bar that never progresses, intentional?

OK....*walks slowly away*
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

I thought it was removed for 0.5!
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

I've seen the progress meter when building commander assets and fixing up tanks...
([COLOR="Yellow"]o,o)
|)__)[/COLOR]
-"-"-
O RLY?
Lydecker
Posts: 12
Joined: 2006-11-17 11:45

Post by Lydecker »

Sweet. 1 out of 10 can see the progress bar. Is this a PR related bug or BF2 engine related? Can't remember what Vanilla used to be like.. (a good thing? :D )
Skullening.Chris
Posts: 1407
Joined: 2006-02-03 03:34

Post by Skullening.Chris »

I can barely see it if there's something dark behind it while I'm fixing something :B
Burning Mustache
Posts: 92
Joined: 2006-05-15 23:21

Post by Burning Mustache »

Lydecker wrote:Sweet. 1 out of 10 can see the progress bar. Is this a PR related bug or BF2 engine related? Can't remember what Vanilla used to be like.. (a good thing? :D )
It's certainly been a long time, but I'm pretty sure to remember the progress meter working while fixing commander assets or tanks.
The last time I played vanilla BF2 was likely before the last patch, maybe even before the one before that, though, so it may have actually been broken with one of the last patches.
I'd bet my money on a PR bugh though :)
youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

Maybe it has something to do with setting your HUD transparency in the options in the game?
([COLOR="Yellow"]o,o)
|)__)[/COLOR]
-"-"-
O RLY?
Burning Mustache
Posts: 92
Joined: 2006-05-15 23:21

Post by Burning Mustache »

youm0nt wrote:Maybe it has something to do with setting your HUD transparency in the options in the game?
Nah, I haven't tinkered around with that and it still doesn't work for me.
It's a bug that seems to affect everyone.
Viper3369
Posts: 31
Joined: 2005-11-04 06:11

Post by Viper3369 »

Is it April 1st? That's not a bug, that's a feature! Don't fix it.

I see the grey bars, and if you glance at it you can't tell what's happening. But I see about a 1 pixel change on the left side of some of them, and so if I concentrate I can tell how healed the person/tank/thing is.

I think it makes sense - if you're really concentrating on fixing something you might know how long it'll take, but if you're distracted you'll fluff it up and move on.

Kinda like the "bug" with medic self healing.

Vote Yes to Leave The Repair Bug!
him_j
Posts: 187
Joined: 2007-02-09 18:27

Post by him_j »

^^ second that ^^
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