Health bar? (Not what you think)

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Health bar? (Not what you think)

Post by Waaah_Wah »

I totally agree with the removal of the health bar, but i think that you should replace it with something different. Coz in real life i know how badly hurt i am. I guess that i can feel the difference between having been shot 2-3 times and breaking a finger. But in pr i have no idea if i lost 50 or 80 hp. My suggestion is to add a little different health bar. I want a little bar that would change colors as you take damage.

100-74% HP - Green
75-50 - Yellow
49-25 - Red
Below 24 - Flashing red?

And i really dont want to see the nasty word "Hardcoded". ;)
youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

Reminds me of the "heartbeat enunciator" in Rainbow Six and Rainbow Six Rogue Spear.

Healthy: "Indicated by a green colored slot and a funcitioning heartbeat. The heartbeat changes according to the level of exertion of the operative."

Wounded: "Indicated by a yellow slot and a functioning heartbeat."

Incapacitated: "Indicated by an orange slot and a barely functioning heartbeat."

Dead: "Indicated by a red slot and a flatlined heartbeat."

This was from the Rainbow Six Rogue Spear manual.
([COLOR="Yellow"]o,o)
|)__)[/COLOR]
-"-"-
O RLY?
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Post by fuzzhead »

If you hear your guy constantly grunting, you know your hurt and bleeding
if you start coughing blood, you know your hurt bad
if you start going LSD, you know death is imminent.

dont think anything else is really necesary IMO...

the less HUD the better! this is much more interactive and immersive than yet another thing on your HUD
.:iGi:.BLACKWIRE
Posts: 425
Joined: 2007-04-26 12:57

Post by .:iGi:.BLACKWIRE »

'[R-DEV wrote:fuzzhead']If you hear your guy constantly grunting, you know your hurt and bleeding
if you start coughing blood, you know your hurt bad
if you start going LSD, you know death is imminent.

dont think anything else is really necesary IMO...
Agreed.
People need to use their ears more than their eyes. i.e. listening for gunfire, listening for footsteps/chatter etc...
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Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Post by Waaah_Wah »

Hm.. I can never tell the difference between the time when i start bleeding or just before the dizzy vision thing occurs.

And that bar im talking about wont take half the screen :)
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Been suggested before.

Sort of Dynamic Health Meter, such as a Soldier Outline which goes from green to red.
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
Zybon
Posts: 201
Joined: 2007-07-01 07:37

Post by Zybon »

As it is, if you take damage for some reason and you don't start bleeding you have no idea whether you took 1% damage or 40% damage... you should be able to tell the difference between these amounts of damage. I still don't know how much damage you take from brushing up against razor wire.

We need something (audio or visual) to indicate when we are slightly wounded (<80% or so hp) but not bleeding.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

If you don't cough, you're OK, If youstart coughing seeek medical attention, If you have wavy vision you're as good as dead.

Is it that hard!?
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
Gigman
Posts: 90
Joined: 2006-12-12 03:50

Post by Gigman »

I don't know, I mean on one hand there is the fact that people should be listing, but on the other the goal of the PR is the R, Reality. Now I have never been shot but I think I would know if I was....
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Post by fuzzhead »

if you get hurt: go to a medic... dont need to know how hurt you are, just need to know you will need a medic.

if your bleeding, then you need to URGENTLY go to a medic hehe
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Post by Waaah_Wah »

Almost no noe is playing medic. So i will have to use the field dressing if i get hurt. But i dont really want to waste one untill i've lost like 25% of my HP. Btw, whats the deal with field dressings?? Sometimes they just dissapear. And then i have no idea wether they healed me or not.
Zybon
Posts: 201
Joined: 2007-07-01 07:37

Post by Zybon »

'[R-DEV wrote:fuzzhead']if you get hurt: go to a medic... dont need to know how hurt you are, just need to know you will need a medic.
Sorry, but I don't agree with this. It's especially hard to tell how much damage you've taken when going down steep slopes (or short cliffs,) hitting razor wire, jumping out of slow moving vehicles, or being bumped by a vehicle. It's not worth the risk of huddling with a medic to heal something that could be very minor damage. I wouldn't put a band-aid (field dressing) on for a bruise or paper cut, but scraping your knee (from say... slipping down a steep slope) would warrant the use.
TE_fragkILLA
Posts: 12
Joined: 2007-07-17 20:36

Post by TE_fragkILLA »

does the BF2 engine allow for say, imobalization?

i'm thinking Armed Assault style.

for anyone who has played ArmA, if you get shot in the legs or get severely injured when you try to walk, you fall. i do not thing the BF2 engine allows for body part specific damage except instant kill headshots, but i don't see why it wouldn't allow for not being able to walk and be forced to crawl if you are below a certain percentage. in real life if you are really f'd up from gunfire, you think you will still be running around?
Leo
Posts: 2082
Joined: 2006-11-29 00:40

Post by Leo »

Ironically, this is exactly what I was thinking when I saw the title of this thread.
Zybon
Posts: 201
Joined: 2007-07-01 07:37

Post by Zybon »

TE_fragkILLA wrote:... i don't see why it wouldn't allow for not being able to walk and be forced to crawl if you are below a certain percentage. in real life if you are really f'd up from gunfire, you think you will still be running around?
I actually suggested temporary stamina loss in addition to health loss when you take damage in another thread but didn't get a response. It's worth repeating here since it could be a way to indicate the amount of damage: Decrease the amount of current stamina you have in proportion to the amount of damage you take. It would stop people from continuing their sprint after taking 2 shots and give finer resolution for your incoming damage.
mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Post by mammikoura »

Zybon wrote:It's not worth the risk of huddling with a medic to heal something that could be very minor damage. I wouldn't put a band-aid (field dressing) on for a bruise or paper cut, but scraping your knee (from say... slipping down a steep slope) would warrant the use.
then don't go to the medic unless you are bleeding and don't use the field dressing if it's only a minor injury. (=not bleeding)

People, it's not that hard. Seems like half of the guys in this thread need their mom to be there to tell them when they need a field dressing or a medic.
To be as simple as one can be, if you are bleeding you need a medic/field dressing. If you aren't bleeding then you aren't heavily wounded. (so you don't really need that field dressing/medic just yet)

Also if you really have to know then just ask the squad medic, he can see some kind of a health bar.
Zybon
Posts: 201
Joined: 2007-07-01 07:37

Post by Zybon »

mammikoura wrote:then don't go to the medic unless you are bleeding and don't use the field dressing if it's only a minor injury. (=not bleeding)
I was responding to fuzzhead who suggested you go to a medic if you take any kind of damage.
People, it's not that hard. Seems like half of the guys in this thread need their mom to be there to tell them when they need a field dressing or a medic.
To be as simple as one can be, if you are bleeding you need a medic/field dressing. If you aren't bleeding then you aren't heavily wounded.
You start bleeding at 50% life, and field dressings heal 20%. I'd rather use the dressing earlier for more staying power in the middle of a firefight. In real life there are situations where you'll start bleeding (scraping your knee) but it will stop on its own, and still warrants the use of a bandage. I wouldn't say that "half dead" is a minor injury.
Also if you really have to know then just ask the squad medic, he can see some kind of a health bar.
Laughable.. you would (and should) be able to feel your own wounds.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Adrenaline knocks away the pain.
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
nick
Posts: 10
Joined: 2007-07-24 12:43

Post by nick »

what would be cool and I wouldn't object to, if it was able to be done..
is a small figure of a man, and indications where you'd been wounded :P
TE_fragkILLA
Posts: 12
Joined: 2007-07-17 20:36

Post by TE_fragkILLA »

mammikoura wrote: People, it's not that hard. Seems like half of the guys in this thread need their mom to be there to tell them when they need a field dressing or a medic.
i don't think anyone's mom would know WTF is going on in BF2...

if they know, then they must be a kick *** mom.
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