Civilian prison

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KomradePedrovsk
Posts: 72
Joined: 2007-03-19 01:51

Civilian prison

Post by KomradePedrovsk »

I thought this had a high chance of being suggested already, but I've searched and only POW camps for enemy soldiers came up.

Basically what I think that it would be nice if, instead of simply "dying" when knifed, the Civilians should spawn on some kind of prison and one ore more of these possibilites, taking engine limitations into account:

-Wait 1 to 2 minutes until their cell door opens or, if that's not possible, they can't move until 1 or 2 minutes have passed, and then they can open the cell door on their own.

and/or

-Insurgents infiltrate or assault prison and free the civilians.

If that's possible it would look more realistic, since at the moment it looks like we are really killing civilians, but by knifing instead of shooting. Don't you think?
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Maybe they'd spawn insurgent with an AK and shoot the place up?
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youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

They can just suicide, although a longer spawn time, he'd be getting back into the fight faster than 1 or 2 minutes in the prison.
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Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Post by Eddiereyes909 »

how about when he suicides he gets a longer sentance on the holdong cell.
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Post by agentscar »

Our armed forces aren't killing civs. these days,civs. just walk in the middle of firefights all the time...And I'm refering to real life,as I think you were when you said,we're killing ivs. today?
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Tumppu4321
Posts: 100
Joined: 2007-06-17 11:12

Post by Tumppu4321 »

This sounds pretty hard to code, maybe even impossible.

I don't know much about coding though.
KomradePedrovsk
Posts: 72
Joined: 2007-03-19 01:51

Post by KomradePedrovsk »

agentscar wrote:Our armed forces aren't killing civs. these days,civs. just walk in the middle of firefights all the time...And I'm refering to real life,as I think you were when you said,we're killing ivs. today?
No I'm talking about the game ;) . In PR you use the knife to "arrest" the civilian, but actually it looks more like a death, so that's why I thought this would be a good idea.

I forgot about the suicide thing though... You could make it so the spawn time for suiciding in prison would be actually than staying and waiting in prison.
l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

Post by l|Bubba|l »

KomradePedrovsk wrote:No I'm talking about the game ;) . In PR you use the knife to "arrest" the civilian, but actually it looks more like a death, so that's why I thought this would be a good idea.
And how does your suggestion change this part?
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mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Post by mammikoura »

There is already that long spawn time for being arrested.
And maybe during future releases they will make a different tool (zip ties maybe??) to arrest the civilian with, I'm pretty sure the knife is a temporary solution.

I don't really think this is worth the trouble.
pasfreak
Posts: 645
Joined: 2007-07-13 01:50

Post by pasfreak »

or....insurgents take hostages.
KomradePedrovsk
Posts: 72
Joined: 2007-03-19 01:51

Post by KomradePedrovsk »

l|Bubba|l wrote:And how does your suggestion change this part?
Well.. the civilian would actually be in a prison like he would be expected to.
l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

Post by l|Bubba|l »

KomradePedrovsk wrote:Well.. the civilian would actually be in a prison like he would be expected to.
Read again.
KomradePedrovsk wrote:No I'm talking about the game ;) . In PR you use the knife to "arrest" the civilian, but actually it looks more like a death, so that's why I thought this would be a good idea.
How does your suggestion change this part?
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Artnez
Posts: 634
Joined: 2005-08-15 01:44

Post by Artnez »

l|Bubba|l wrote:How does your suggestion change this part?
It's pretty easy to understand, don't strain yourself ;)

It changes that part because it has a somewhat logical conclusion to the scenario. The player thinks, oh, I got killed -- then gets put into a prison and might think -- oh, I got arrested. It doesn't change getting knifed, but it changes the result of getting knifed.

Regarding the idea, I think it's a little too complex for PR and will be open to a lot of exploitation. The community should keep thinking about this though... I'm sure we'll find a really cool solution.
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